Fixed a potential issue with pants clipping through other boots. I figured out what setting controls that.
To do: Make set for short races, half-orcs, dragonborn
Version 2.3.0.0
Fixed camp shoes disappearing on Female type 1 when zooming the camera out.
Fixed camp pants disappearing on Female type 1 when zooming the camera out.
Version 2.2.0.0
Fixed display name and description on camp shoes
Fixed icon for camp shoes. Way less magenta.
Version 2.1.0.0
The chain for Body 2 types was deforming funny. Now it's not.
Version 2.0.0.0
All outfits now for humans, elves/drow, half-elves, and Tieflings- slim and stong body types.
Experimental: The long coats are made by manipulating the texture, rather than editing the mesh. Basically I masked off parts of it that I wanted to be invisible. Weird clipping and/or weight issues may appear. Cloth physics make it near impossible to edit meshes.
Version 1.10.0.0
New visuals for camp pants and added shoes (took the top bits off of the Selune boots). For 1,2,3,,4 male/female bodies, including Tieflings.
Version 1.9.0.0
Female Type 3 Support Added. Has a few weight issues that I don't have the skillset to fully remedy.
Version 1.8.0.0
Added a chest armor variant for male type 2
Version 1.7.0.0
Added Male Type 4 Body- Adjust the belt for Tieflings. Scarf clips a bit more than I'd like. Please report any issues.
Version 1.6.0.0
Added a skirt variant for male type 2. You will see some clipping that the base of the neck. The robe was edited by using the base color texture to mask off parts of it, as opposed to editing the mesh. This was done to preserve the cloth physics of the skirt. If only Larian had made more skirts into standalone models lol
Fixed a few typos.
Version 1.4.0.0
AV Item Shipment Framework added
Added support for female type 1.
Fixed some coding bits. Items should not conflict with my other mods. You may need to dump items into the tutorial chest and let it vanish- save - and then update the mod. I keep the old files available for you just in case.