This is intended to make everything more refined; all-caps text into title case, and some of the names of characters to be more contextually correct.
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Changelogs
Version 1.0.3
<-- GFxUI -->
Changed “Results Complete” to “Analysis Complete” for the Blood Scanner (I believe this is only for Pyg).
Changed possession for words ending in “s” to “s’s” as it is how we pronounce them. (Except for Founders’ Island as it’s what Rocksteady did).
I had the Bios, and Stories be Tab be called Database, but forgot to include them here, however, not anymore.
<-- FRONTEND -->
Changed possession for words ending in “s” to “s’s” as it is how we pronounce them. (Except for Founders’ Island as it’s what Rocksteady did).
Changed Pinpoint to Triangulate for the antennas that help locate Scarecrow.
Changed “Climb Ladder” to “Ascend Ladder”.
Changed “Select Next Target” to “Target”, this is for selecting the next target for a Fear Takedown.
<-- Bios -->
Changed “lbs” to “#” (on phones people refer to # as pound, also ft & in have ’ & ”).
Version 1.0.1
<-- GFxUI -->
Changed more all-caps text to title case.
<-- FRONTEND -->
Changed “Collect” to “Take” for Gadgets.
Changed some more tutorials to have “Use” be a more contextual word, e.g.: Fire the Batclaw, Launch Line.
<-- Most Wanted --<
Fixed wording for the tutorial box.
Version 1.0
<-- GFxUI --> Changed Main Menu, Pause Menu, and the Map elements title case. Ensured every title is title-case.
Changed certain Warnings to alerts.
Changed tech-based “Initiated”s to Initialized.
Changed Bios to Biographical Profiles Removed characters’s First Appearance.
Capitalised BPM. Made Physical condition Status, and Emotional condition Condition. Removed Unarmed as it would make sense to be blank.
Changed Location be Postion.
Added more labels for the pressing conditions.
Changed Side Stories to Incidents. The Main Story is the Major Objective.
Changed the text for the proximity detector for Explosive Gel.
Removed “Custom” from the player Waypoints.
Changed Story, and Story+ to Game, and NG+ as it isn’t just the story that is available in the mode.
Added “Mode” to the difficulty levels.
Changed Yes, and No to Confirm, and Decline. On, and Off to Enabled, and Disabled. OK to Understood — This will show for confirmation in the Keybinding window. Unassign to Clear.
Changed the tutorial boxes for the Case, and A.R. Dial. Changed the text for Knightfall. Enclosed Intel with square brackets. Changed the DLC Missions to Other Cases. Changed “Set Waypoint” to Follow.
Treated Objectives as titles, so title case, and changed “and” to “&”.
Changed the Pop-Up Messages.
Changed “Back”, used to go back, so I changed it to Return.
For the Enemy Detector: I underlined the overall enemy detection.
Make the Synopsis Quotes more how they really say it.
<-- FRONTEND --> Changed the tutorials to have “Use” be a more contextual word, e.g.: Fire the Batclaw, Launch Line.
Changed Corner Cover to Take Cover.
Changed Grapple to Fire Grapnel Gun.
Changed Call to Summon, for the Batmobile, and Duos.
Changed “SECURE AREA TO CONTINUE” to Secure the Area Before Procedure.
<-- Most Wanted --> Treated Objectives as titles, so title case, and changed “and” to “&”.
<-- PC --> Changed Key Names.
<-- CHARACTER --> <-- NAMES --> - Text that have close relation have been grouped, and arranged in alphabetical order. - The Arkham Knight kidnapped Barbara in her civilian identity, not as Oracle, thus it should be “Barbara” during her tapes. - The goons of the Villain Factions have been renamed to better reflect their affiliations, such as Black Mask Mobster, and Penguin Gangster. - Abbreviated names now include periods, except for firefighters as they don't use them. - “Bruce Wayne” has been enclosed with quotations as this is Hush. - Rank titles have been shortened, and followed by a period, e.g.: Officer: “OFC.”, Sergeant: “SGT.”. - Jim has “Commr.”. - Hush has been changed to the “Identity Thief” as they don't refer to him as Hush. And, Batman, and Lucius refer to him as this. - Jason’s name has been reduced for a more personal feel. - “Man-Bat” has been changed to Bat-Creature as Batman refers to him as this, and Cash’s log in his Evidence Room display doesn't know what to call him. - The generic Militia have “Soldier” included as that is what the generic ones are. - The Soldier who posed as the Arkham Knight in the A.P.C. has “Driver” instead as the prompt to interrogate them has this. - “Pyg” has been expanded to “Prof. Pyg”. - Rā’s’s accent characters have been included. Including his bodyguard. - The Rioter thugs have been changed to “Rioter”. - Stagg’s Doctor has been changed to Lab Assistant, reflecting the codename. - Kate’s name has been reduced for the same reason as Jason’s.
<-- NAMES_SPECIAL --> - G.C.P.D. has been included in the pilot as they are police. - Unknown has been changed to “?”.
<-- NAMES_STATIONS --> - Batphone has been hyphenated for clarity. - Penguin’s was flipped for improved comprehension.
See the change logs for, more specifically, what has been changed.
Installation:
Locate the root directory.
Follow: Batman Arkham Knight\BmGame\Localization\INT
Drag & Drop into it, then, once prompted, replace the files in the destination.
Uninstallation:
Locate Batman Arkham Knight\BmGame\Localization\INT
Delete the localisation files that you downloaded.
If you have other mods back them up.
Verify the integrity of the files.
There may be some British spellings instead of American.