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Rexsy

Uploaded by

Rexsy

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About this mod

TIRED OF HOW THE MAN CAN ONLY DO 5 Fear Takedown on enemies!? NO WORRIES WITH THIS MOD, YOU WILL BE ABLE TO DO INFINITE FEAR TAKEDOWN ON ENEMIES (as long as they're near each other)

Requirements
Permissions and credits
NOTE : CURRENTLY ONLY WORKING ON CONTROLLER (pls if someone can install this on MnK let me know, i have skill issue with it)

Showcase :


NOTE : THIS MOD AFFECT BmInput.ini and DefaultInput.ini in which is located in .ArkhamKnight/BmGame/Config. IF YOU SOMEHOW HAVE MODIFIED THESE FILES FOR YOUR CUSTOM INPUT, I'D PREFER TO FOLLOW MANUAL INSTALL INSTRUCTIONS

Requirements:
https://www.nexusmods.com/batmanarkhamknight/mods/5 with the debug menu installed (check their optional files)


There are 2 ways to install, EASY INSTALL, and MANUAL

EASY INSTALL:
1. DOWNLOAD THE MOD
2. Extract the mod into where your Arkham Knight is 
3. Replace if asked
4. ???
5. Profit!


MANUAL INSTALL:
1. Go to ArkhamKnight/BmGame/Config and open these 2 file, DefaultInput.ini and BmInput.ini with your prefered text editor, here im using Notepad++
2. Enter find mode (Ctrl+F) and search for XboxTypeS_RightTrigger on both ini files
3. there after the Command, write "DebugGiveAllGadgets | " in it, and yes including the " | " as separator part
4. save the two files
5.???
6. Profit
7. Note to myself, add the picture representation to make it easier to understand

TO USE: 
1. During Fear Takedown, you must spam the RightTrigger so it will launch the command `DebugGiveAllGadgets` which has been inputted to RightTrigger, preferably after the 4 takedown. 
2. What DebugGiveAllGadgets do is giving all of the batman `gadgets` or skill which is including the fear takedown it self. with the conjunction of the smoke pellet and the disruptor ammo due the nature of how they have ammo/refill system in it (more profit, you can see im spamming smoke grenades in the showcase :D )
3. If you dont have fear takedown available, you can get it easily by pressing the right trigger

That's it.