- Fixed bug related to hitching between cell boundaries.
We really appreciate the feedback from our Steam Beta. We anticipate the 1.4 update going live this week for all on the PC and being sent to the console manufacturers. The Creation Kit won’t be far behind.
(Source: BethBlog)
SKSE is now updated to 1.04.08, so if you have Skyrim beta update 1.4.21, go grab the SKSE Update!
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A moderator has closed this comment topic for the time beingMy fear is that they will of course get no support whatsoever over at Steam Workshop forums and will then come over here to Nexus and to the other first class forums (TESAlliance for example) bawling and trolling.
So eloquently put and I do agree wholeheartedly.
The people who can't seem to understand the potential for massive problems with mods that are more than simple changes or require some reading may have to eat their hats in coming months.
I'm finding it pretty amazing that Bethesda still think this is going to work and that everyone should be over the moon with happiness about it all.Having read their Blog and other info on the Official forums it sounds a bit like they've painted themselves into a corner and now all their options are to steam ahead and try to make it sound like something we all want, whether we realize it or not, because there's no backing out once the deal is done and the virtual ink had dried.
For the record I'm staying with the Nexus.Heaven help modder's when Steamworks patrons start having issues with updates and other foreseeable problems. Hopefully they get the same level of excellent support there at Steamworks and from Bethesda themselves that they would have gotten here.It's going to be very interesting to watch it all unfold.
There's a part of me that hopes it sure does steal away some members from Nexus...specifically, the kind of members who actually believe in this One-Click Wonder program which will fix all of their woes with mods (woes, I might add even if it shouldn't be necessary, that are almost always 99.99% their own damn fault for not knowing how to install mods in the first place).
I hope it whirls 'em all up in a hurricane and blows all their butts over to the Steamworks forums. Since Skyrim's come out, I've seen a never-before-seen deluge of inconsiderate, unknowledgeable-and-seemingly-very-unwilling-to-correct-that Mudders (my own word, mix of Muggle and modder) who fill mod threads with the most unnecessary and/or inconsiderate questions which prove, for one example, that they took no time whatsoever to read the mod's description let alone the readme.
Off with them, I say. Off to Steamworks...like a kind of purgatory, for Mudders.
You have to be kidding if you think that NMM will be the inferior program.I very much doubt that there will be any support on Steam Workshop and all that its easy install and update format will do is make it easier to ruin your install without taking account of conflicts and issues with mods.
I don't really care about the Steam Workshop, its a nice and usefull feature for Steam users but I'm not interested in it. Nexus has all I need, including NMM wich is nearly the same thing. Besides, it doesn't come with certain unpleasantries...
Taking profit from people's mods... really? Nexus FTW!
I really hope the people get the best they can from this CK, I'm expecting it to be even better than Oblivion. No I don't do mods, but I'm one of those that appreciates other people's work.
but yea it looks like the NMM development was a waist of time! and five years to late
IT will indeed only help pirates get their mods!