"Retired Gladiator" is an origin designed to be a mirror of the "lone wolf" origin - an emphasis on starting from scratch, with a southern twist. This mod adds in; Four new backgrounds Several new events A new origin A unique perk tree Throwing sand at people
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Wyrm hunter gladiator now gets fists class tree (new to legends V18+)
Pitfighter now gets fists class tree (new to legends V18+)
Converted gladiator now gets fists class tree (new to legends V18+)
Wyrmhunter can no longer be afraid of the dark
Wyrmhunter can now have the loyal trait
Tweaked stats for retired gladiator and wyrmhunter to be more inline with V19 balance changes
Updated some missed perk names missed in 3.0.0
Version 3.0.0
- Compatibility update for Legends V19
Version 2.8.2
- Many thanks to Silver the Melon Mugger on Discord for troubleshooting these issues below.
Fixes:
- Cleans up several issues relating to typos, thanks to our favourite Russian translator, Dimon.
- Due to an odd interaction in the scenario file, the Wyrm hunter was not getting the gilded path perk, this is now fixed.
- Staged out the pitfighter event, meaning the merchant will no longer take your money immediately and will now do so after another screen.
- Fixed an undefined variable causing the money of the pitfighter event not to display.
- Joiners from specific events to this origin now always have the Gilded Path perk.
Additional content:
- Glided path perk now extends to southern ranged weapons (composite bow, Hangonne and slings.)
Known issues:
- Retired gladiator tale event does not trigger.
- Retired gladiator converts slave event does not trigger.
Version 2.7.0
Fixes an issue where the 'mentor' perk was blocking events from firing by generating a recursive loop made by a typo
Cleans up the hiring logic to give gladiators and some types of indebted the glided path perk (in some situations they were not being given this)
Cleans up the text of the scenario intro card, which was slightly misleading.
Version 2.6.1a
Fixed an error in the slave conversion event preventing it firing
Version 2.6.1 BETA
Version 2.6.0 BETA
Not save game compatible.
Rebuilt for 17.0.0 compatibility.
Major changes:
- The retired gladiator can now convert indebted in their party to become gladiators. These gladiators are cheaper and share part of the retired gladiator's perktree and gain some additional benefits.
- The retired gladiator can now tell a story to the party, giving them a random amount of experience.
- The retired gladiator can now convince other gladiators to take a paycut.
- 'Retired' perk changed to 'Mentor'.
- 'Mentor' perk changed to 'Path' [code end only].
- 'Mentor' perk (formally 'Retired') has been reworked - and now unlocks special events.
Fixes:
- Updated ethnicity values based on the changes in Legends 17.0.0 onwards
Tweaks:
- The female retired gladiator will now use female southern names as opposed to the male ones.
- Scenario card rewritten to make better use of the new scroll menu.
- Cleaned up gilded path perk effect description, removed duplicate entries and capitalised beginning of major nouns to aid those who have sight based difficulties.
- Retired gladiator will now appear more old
Version 2.5.0b
Fixes a typo in a code value causing the game not to load on 2.5.0a
Version 2.5.0a
- Fixes the issue where players could not enter towns due to the new roster changes Legends made a few builds ago.
- More content coming soon, consider this a bridge build.
Version 2.5.0
2.5.0
Not save game compatible
Please note:
- An update to make this mod playable with the newer legends version that removes unlayered armour
- I am aware of the issues with events and parts of the perktree, which im going to be focusing on in the coming days
General fixes:
- Retired gladiator now has 3 perk points marked as 'spent' which will allow them to gain 3 perk points back if they drink an oblivion potion
- Updated the origin code to comply with latest MSU and Legends versions
- Simplified much of the retired gladiator code (dear lord what was I thinking when I made this origin over a year ago!?)
Retired gladiator background:
- Increased resolve from 0,0 to 5,5
- Cannot have the scared of the dark trait
- Cannot have the sureshot trait
General updates:
- Caliph event and background removed
- Cost for pitfighter via event decreased
- Pitfighter event fixed
- Slave learns event fixed
Version 2.4.5
Build 2.4.5.
Save incompatible with 2.3.
~ Updated for Legends V16
~ Fixes an inconsistency with wyrmslayer event.
~ Retired gladiator can now spawn with a warscythe at the beginning of the game.
~ Retired gladiator and wyrmslayer now have perfect fit instead of matching set.
~ Retired gladiator no longer has student and indom perks.
~ Retired gladiator now has a unique perktree of 5 skills - all with new art assets.
~ Retired Gladiator scenario now allows new southern hires to get a unique perk.
~ Retired Gladiator now has shield skills.
~ New background: Caliph/Calipha, hired once through an event.
~ New background: Pit fighter, bought from around the arena through an event.
~ New event for pit fighter background.
~ New event for slaves - who now can improve themselves to be better fighters.
~ New event for meeting a Caliph/Calipha - only happens once.
~ Retired gladiator scenario now adheres to normal roster caps and is no longer capped at 16 bros total.
~ All southern bros hired or found will get the 'mentor' perk from the retired gladiator's perktree.
Version 2.3
V2.3
Fixed issue with wyrm hunter event not triggering.
Fixed a typo in the intro text.
Retired gladiator now has deathwish merged into their background info, which now frees up a slot for another trait and reduces clutter.
Retired Gladiator now has his/her own ID, which is used to fire custom events.
Retired gladiator now has a new event, with more to come later.
Version 2.2
Fixed an issue with wyrm hunter event not triggering
Fixed issue with fan joins event not triggering
Fan joins event decreased to 6 score (from 14)
Fan joins now has new background text for each fan, which has been randomised by chunk
Fan joins now gives recruits based on tiers, which should stop lucky people from getting free gladiators so much
-=-=-=-=-=-=-=-=-=-=-=-
Retired Gladiator now has a PTR branch, which you can find on the PTR discord below or in mirrors;
https://discord.gg/k49SCQQE82
Version 2.1
Fixes a bug where retired gladiator fan and wyrmslayer join events were showing up on other origins (not intended)
Version 2.0
Retired gladiator and wyrmslayer now use new naming conventions introduced by legends (gender and class).
Retired gladiator no longer has any roster perks, to be in line with the new system.
Retired gladiator and wyrmslayer now have the new medium armour perks.
Wyrmslayer is now slightly less punishing and has the potential to roll slightly higher on melee skill, also loses hate for beasts.
Version 1.8.2
REQUIRES A NEW GAME
===Retired Gladiator===
+10 melee attack base (now 10-15 instead of 5-10)
Melee defence from 7/9 to 10/14
Initiative from 8/13 to 10/15
Bravery from -4/-7 to 0
Now always has at least 2 talent points in resolve
Retired gladiator now gets net mastery and net repair perks at level 1
Also now has battleflow AND starts with 300 renown (see? I do listen to feedback)
===World===
Retired gladiator's special friend now should turn up slightly earlier than before
More background text for gladiator fans
Gladiator's special friend should now get "throw sand" every time they appear
Muladi now counted as a southern background and has 25% less recruitment and upkeep
===Fixes===
Inventory size issue should now be fixed and working as intended
Version 1.7.1
Fixes an issue with inventory resizing when a donkey cart upgrade is bought via retinue
Version 1.7
**Changes (general);**
Southern peddler added to the retired gladiator's list of potential fans.
New background unique to the retired gladiator origin, with a new background icon.
Southern recruits cost 25% upkeep and hirecost, northern recruits cost 25% more to hire and upkeep.
Retired gladiator now has a new background icon.
Throw dirt removed (Now uses the legends default which has been fixed in build 15_0_1_17 and onwards).
Retired Gladiator can now make a unique friend at a certain point in the game (level 12 or above).
Everyone should now have the correct baseplate.
**Retired gladiator changes;**
- Retired gladiator now has "recover" and "Axe weapon mastery" on their tree
- Starting stats made less brutal (was -> new)
Hitpoints 0/5 -> 5/8
Resolve -5 -> -4/-7
Fatigue -3/-5 -> 0/4
Melee Skill 4/7 -> 5/10
Ranged skill (unchanged)
Melee/ranged defense (unchanged)
Initiative 4/10 -> 8/13
Version 1.4
*Mechanics*
Retglad starting resolve reduced somewhat
Retglad now has a static perktree
Retglad now has perks to increase roster size (starts at 3, can reach 16)
Roster size down from 18 to 16
Retglad minor ranged and melee defence increase
Retglad fan event changed from 30 day cooldown to 26, important increased from 10 to 14
New recruits are now slightly less happy about learning to throw sand
*Typos*
Fixed "bad ending" text
Fixed southern recruit event typos
*Misc*
A few optimisation tweaks
*Coming soon*
More events
Version 1.3
Fixed Swordstaff not spawning, cleared more typos.
Version 1.2
Fixed a few typos. ret. gladiator event no longer in debug mode (whoops) and should trigger less frequently. Lessened the penalties on starting fatigue and health for ret. gladiator
Version 1.1
Fixed nomad mace not spawning
Version 1.0
Added to Nexus
Retired Gladiator is designed to be similar to lone wolf - while lone wolf focuses on heavy armour and two handed weapons the retired gladiator instead uses lighter armour and an emphasis on mobility and speed.
The retired gladiator is not what they used to be - years of wasting away in a dark prison has taken them from an apex fighter to little more than a bitter old man (or woman). As you aim to build up your legacy others will flock to you, inspired by what was the greatest arena warrior in the south.
Features; - Start with no money or renown. - Start with a retired gladiator, who is light and agile but has their best years behind them. - Other southerners may seek you out to join your cause. - You may meet unique characters on your travels. - All recruits, including the retired gladiator, gain the "throw sand" ability - which distracts the target. This can only be used once per battle per brother but can give you the upper hand against tough enemies. - Southern backgrounds gain special bonuses like reduced upkeep and stronger combat prowess. - You may convert indebted into gladiators.