Hate dropping thousands on hunters with no ranged stars? This mod makes bros more likely -- but not guaranteed! -- to have talents in their most important attributes, and to have more stars in those talents.
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Changelogs
Version 6
Enabled ::mods_queue support
Version 5
Used the custom RNG from mod_hooks to avoid changing map generation
Version 4
Fixed a bug that caused the darned thing to never work! Scaled effect down for resolve and ranged attack. Scaled defense up slightly with attack.
Version 3
Rescaled to make the effect more dramatic
Version 2
Fixed total stars
Version 1
Initial release
This mod causes the generation of talents to be weighted by a class's average attributes. So, since a hunter has more ranged attack on average, he's more likely to have a talent for ranged attack and more likely to have more stars in that talent. The downside, of course, is that you're less likely to get wildmen with stars in defense or retired soldiers with stars in hit points. But everything is still possible. See this spreadsheet for the weightings. (Note that the spreadsheet is outdated, but I believe the mod is not.)
The code is generic and would work with any character backgrounds that are added or modified.
To use the mod, just place it in your Battle Brothers data directory. No need to unzip it. NOTE:mod_hooks ("modding script hooks") v16 or later must be installed.