The Singleplayer Counterpart to my 1916 - Multiplayer project.
This project aims to make the factions of the Singleplayer more historically immersive and believable by updating gear and uniform models and textures, whilst keeping the more exaggerated aesthetic of the vanilla experience.
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File credits
PotatoChip_28, HauptmannHK, Trek and Madicode
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Changelogs
Version 1.7
Updated US "Scout" gear in the intro to have a US bandolier, US Trench Knife, and US Water Bottle. British Trench Caps no longer have Tank Corps insignia, featuring a new emblem, and Whitehall now wears a unique Officer Cap in "The Runner". Khaki Drill uniforms in "The Runner" also have a new, unique design to more accurately reflect the KD uniforms of the era, as well as the SBR bags being removed to reflect the 1915 setting. Italian capes have been removed as the Arditi didn't use these, and the Dunand Visor has been replaced with a covered Adrian design.
Version 1.6
Updated US uniforms to have more accurate pocket designs, as well as giving new equipment to the British Machine Gunners (Lewis Gun Pouches), plus some other smaller tweaks here and there.
Version 1.5
Mended an oversite where dead Germans in some missions had the wrong models.
Version 1.4
New and improved American uniform, as well as updated German helmet models.
Version 1.3
Updated American uniform details and Austro-Hungarian helmet textures to be more brown.
Version 1.2
Some more minor fixes for the Gallipoli War Story, and headgear updates.
Version 1.1.
Fixed rowboat soldiers still wearing Brodie Helmets in "The Runner", as well as updating bloody uniform textures to be tropical themed.
This project aims to make the factions of the Singleplayer more historically immersive and believable by updating gear and uniform models and textures (Such as new correct uniforms for the Americans, Arditi uniforms for the Italians, and new authentic uniforms for all Central Powers nations), but still trying to keep the more exaggerated aesthetic of the vanilla experience.
NOTE: This project is comprised of TWO SEPARATE FILES which MUST be USED SEPARATELY. This is because "The Runner" War Story needed unique changes which could only be done if it had a file of its own, which is incompatible with the changes made for every other War Story, as "The Runner" is set in 1915 tropical Gallipoli, and as such needed unique tropical textures and gear models for the British, as well as the removal of all instances and appearances of Steel helmets as they did not exist at that point during the war.
I reiterate: DO NOT USE THE "MAIN FILE" AND "THE RUNNER" FILES AT THE SAME TIME. Activate only "The Runner" file when playing "The Runner" War Story, and activate only the "Main File" when playing all the other War Stories.
It features a few retooled assets originally made by PotatoChip_28, HauptmannHK, Trek and Madicode (With permission, of course!), but mostly lots of brand new stuff from yours truly.