About this mod
Using Rest Reshade to add ao,global ilumination behind fog,smoke,ui stuff
- Permissions and credits
2.Get Rest Reshade
GitHub - 4lex4nder/ReshadeEffectShaderToggler: Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well.
3.Immersive reshade
GitHub - martymcmodding/iMMERSE: Marty's Mods Epic ReShade Effects
4.You can Buy and use NiceGuy NiceGuy | The Developer of NiceGuy Shaders and COMPLETE Shaders | Patreon
4.Or zn damp rt which is free GitHub - Zenteon/ZN_FX: Zentient ReShade Shaders
5.Put the files on game folder and overwrite them i modified rest_tonemap.sf to working best for bad company 2.
6.Use immersive launchpad for motion vector
7.Disable ingame ambient occlusion
7.This was done to replace ingame poor hbao with much better gtao + bitmask(called mxao) or use ray tracing stuff without fog problems
8.Enjoy
Also added Vort taa behind ui elements GitHub - vortigern11/vort_Shaders: My shaders for Reshade to replace the msaa also immersive anti aliasing is used
Mainly tested on multiplayer and first mission of singleplayer i might missing some buffers for later mission or some mp maps use dx11 for bad company 2 and disable msaa otherwise wont work
Credits
4lex4nder,martymcmodding,niceguy,zenteon