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One of the things that always bothered me with Battlefield V was the map lighting, to put it simply most of the maps are letting in waaaayyyy too much light, and this is because of the exposure values DICE set up for each map. Another thing that bothered was the image sharpness in the game making some things have some obvious halos around them, which I think might've been DICE's shoddy attempt at trying to improve visibility.
I've alleviated this by adjusting every multiplayer map with less exposure, resulting in less blown out white lighting across the board, and more bloom, resulting in a naturally softer image.
I understand some people don't like having a softer image, so I will be making a no-bloom-adjustments version for each map at some point.
As a bonus I've also edited every multiplayer map's ambient occlusion and vignette settings to be more apparent since for whatever reason DICE muted these in Battlefield V as well. You can turn both off in-game through the Video settings if you don't like them.
CREDITS to R4noo7076 for teaching me how to change map components!