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MrDrToaster

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MrDrToaster

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About this mod

What originally began as a Project to Ai-upscale and add details to each texture eventually morphed into a personal mod that ballooned in size and scope.

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This Side mod mainly fixes some oversights and adjust some things while making each unit a little more unique. This mod aims to stay as close to the Original Pandemic style as possible. One of my biggest pet peeves is how many units will share the same weapon model like the clone engineer and the clone trooper share the DC-15 blaster rifle, so that became a big undertaking.



Full List of additions and changes:
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All Textures that Could Be Ai-Upscaled have been, the only outlier is the imp-troop transport seen in the Deathstar campaign 
All Award Pistol, Rifle, and Shotguns have proper Purple Muzzleflashes 
All Space Vehicles have unique 1st person Cockpits
ALL factions have unique weapon models and units no longer share the same weapon model for different weapons
All shotgun tracers are more accurate to the pellet behavior
You can see units in cockpits that have transparent glass (Laat, xwing, ywing, awing)
EP3 Clone Troopers all now boldly wear the 501st colors, giving them some more uniformity.
The Galactic Marine has a closer resemblance to his final form in the movies.
R2D2 now looks like R2D2 on the Jedi Interceptor 
Jedi Interceptor now has Green colored blaster bolts
Republic LAAT ball turrets shoot Green colored Lasers
EP2 and EP3 Clone Marines are now unique troopers
Jungle Clone Sniper (Felucia trooper) has a fixed model
ep3 jettrooper has glowing visor
Chaingun now has proper yellow muzzleflash to match tracers
Added high-res LAAT model to replace the old one in space battles
Arc-170 starfighter has green astromech droid
Fixed REP fusion cutter missing faces
Super Battledroids now have proper gib models when they explode
Magnaguards now have proper Gib models when they explode
Magnaguards now have capes except on hunt mode (crashes if they do)
Super Battledroid Muzzle now appears when you shoot either weapon
Fixed Jango Fett Jetpack flames
Radiation launcher now uses SBD trishot's overheat cooldown sound for charge up sound as opposed to no sound
SBD and Droideka fire dual lazers (this is only a visual change and does not actually impact gameplay)
SBD and Magnaguard are now chewing the fat (they talk now)
Fixed CIS Fusion Cutter misaligned textures
Edited Gungan Boombas to glow blue and explode into sparks (Damage and sound properties remain unchanged)
Edited Tusken Raider Rifles to shoot yellow blaster bolts
Fixed Yellow Wookie Grenades projecting Red light
Naboo Guards fire green blaster bolts
Edited code so Jungle Rebel Vanguard uses Jungle textures
Edited code so ONLY Jungle Rebel Sniper uses her Jungle Textures (She will use desert textures in other cases like the rebel soldier and vanguard)
Edited code so Rebel Engineers that use the engineer_snow code use the rebel pilot model (This is only on Hoth in the default game)
Added new Rebel Fleet Engineer that will appear in Tantive IV and Death Star
Added new Rebel Jungle Engineer that will appear wherever engineer_jungle is used
Added new Jungle Bothan Spy
Added new Snow Bothan Spy
Edited Rebel LAAT to have a more unique texture that isn't just the Republic one
Added high-res LAAT model to replace the old one in space battles
Gave Y-wing a better model
Gave X-wing better textures and edited model
Rebel Sniper's Sniper Rifle now has a yellow muzzleflash which matches the blaster bolt
Storm Trooper and Shock Trooper now use improved models
Added unique Imperial Marine and Desert Rifleman
Fixed some weapons missing reload sounds
Tie Fighters, bombers, Interceptors have a nicer blue hue to them
Changed Imperial Officer texture to be blue rather than green, (Green IMP Officer will appear where officer_snow is used)
Added unique IMP offer model for hunt mode (does not appears in default game but will appear where custom maps use hunt_officer)
Added IMP Gray officer wherever officer_gray is used
ATST_Snow uses a ESB accurate model
DarkTooper now has glowing visor and red-bits
All jedi/sith have new lightsaber hilts (except Aayla)
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The following units now have unique or altered first person arms:
Rebel Soldier Jungle
Rebel Soldier Urban
Rebel Vanguard Jungle
Rebel Fleet Troopers
Rebel Fleet Engineer
Rebel Smuggler Jungle
Bothan Spy Jungle
Bothan Spy Snow
Battle Droids (all share the same correctly colored arms)
Assassin Droid (jungle camo)
Imperial Engineer
Imperial Officer
Dark Trooper
ATAT Pilot
EP2 Clone Trooper
EP2 Clone Jet Trooper
EP2 Clone Marine
EP3 Clone Trooper
EP3 Clone Sniper
EP3 Clone Jet Trooper
Galactic Marine
Clone Jungle Sniper (Felucia Trooper)
EP3 Clone Pilot
EP3 Clone Marine
Naboo Royal Guards