A list of third party mods and their compatibility with Hyades Rim (HYR). Please use this channel to suggest/report about other mods you've tested. Use any of these mods at your own risk.

UPDATE: Several mods on this list have been updated over the years in ways that makes them incompatible with Modtek 0.8. The most recent version of those mods might not work ann/or might fail to load. Check the version/release history of each mod to find the last version compatible with Modtek 0.8.

Recommended (all optional add-ons and/or improved experience)
CAB 3025
Colorful Flashpoints
Navigation Computer
BattleTech Performance Fix (disable ContractLagFix due to a bug)

Safe (according to reporting on Discord)
Advanced Difficulty Settings
AmmoCookOff
BTMLColorLOSMod
BetterBaseDefense
BetterMortar
BTCommanderAbilities
BuffMasterTactician
CareerLeopardStart (with Career only, incompatible with Campaign)
Commander_Background_and_Quirks
CommanderPortraitLoader
CommanderPortraitLoaderHelper
cFixes
CrystalClear
DontShootTheDead
DropCosts
Headshot Weapon Limit
LessHeadInjuries
MeleeMover
Merc Emblems
Mighty Charging Juggernaut
Panic System
Pilot Fatigue
Pilot Quirks
PilotHealthPopup
SimpleEjectionSystem
SoftExperienceCap
Survivable Arms
SustainableEvasion
TurretlessVehicleHits

Mostly Harmless (minimal glitches/issues with HYR)
Better AI
BiggerDrops
CommunityBundles
CustomComponents
CustomSalvage
DynamicCompanyMorale
LittleThings
Mission Control
Relentless AI
Timeline
Z_JK_VariantsCampaign_JumpJets
JK_Give_Me_Death
Z_JK_Give_Them_Kell

Nuclear Meltdown
BattleTech Advanced
BattleTech Extended
BattleTech Revised
BTSimpleMechAssembly 
Flashpoint Spawn Adjustments
Flashpoint The Cache
Flashpoint The Raid 
Flashpoints worthwhile rewards
Galaxy At War
Inner Sphere Map
Z_JK variants
RogueTech
SkipTravelScenes
Elite Forces
SkipToLeopard
More Knockdowns
XAI
Expanded Arsenal
LootMagnet

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Hobbes77

1 comment

  1. kaliyama
    kaliyama
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    Hi, can we update the list to flag the following? Several of the important mods on that compatibilit list will not work if you install the most recent version. for any mods that fail to load (esp. ones now hosted on github) go check release versions and identify the last one that is compatible with modtek 0.8. and note you must use modtek 0.8 for this, not any more recent versions.

    from Jamie Wolf on the discord:
    "a lot of the still actively maintained mods are moving over to harmony X which requires modtek 3 or 4. Some benefits to it for us coders and improved tooling on the project files, using an easy to integrate publicizer means it's easier to patch some things without the need to use reflection, which in enough numbers means mods slow down the game less and can improve performance"