About this mod
Removes all RNG influencing the game does.
This may cause blood pressure to spike.
- Permissions and credits
- breaking streaks of misses the player currently has
- making good shots even likelier to hit
- making bad shots even less likelier to hit.
Note: may cause blood pressure to rise during gameplay because pure RNG has no mercy.
To go into more detail, the game without this mod:
Every time one of your mechs experiences a miss with an attack, the game would add to a "streakbreaker" value. It would apply this value to future attacks you make, increasing their chances of hitting. Once another attack does hit, it resets the streakbreaker value.
I can't recall the exact formula, but basically:
Hit chances around the 40% to 70% range were generally left untouched or barely moved at all.
Around 75%, the game would start increasing the actual chance to hit by a bit. IE 75% would be a bit more like 79%, 85% would be more like 89%, etc. Basically those 95% misses you've had were more like, 99% misses.
Conversely, past a point, 30% would be more like 25%, 15% would be more 10%, etc etc. The main effect is that when the AI takes unlikely shots, they're less likely to hit than you'd think.
This is all disabled with the mod installed.
Installation Instructions
1. Install the Battletech Mod Loader if you don't have it yet. Can be found here: https://github.com/Mpstark/BattleTechModLoader/releases/
2. Download latest release.
3. Put .dll in `BATTLETECH\Mods`. Make the `Mods` folder if it doesn't exist yet.
4. Praise RNGesus for only they'll be able to save you now.