About this mod
Provides control over post-processing effects not available through the game interface. It's totally configurable and can get rid of the super grainy effect, among others. FPS gains have been reported.
- Requirements
- Permissions and credits
- Donations
Edit mod.json
Set an option to OFF to disable it, ON to enable.
Leave it at NOTSET to let the game run normally.
Here' s a link explaining the various post-processing effects
https://docs.unity3d.com/2018.3/Documentation/Manual/PostProcessing-Stack.html
Suggested OFF:
Grain
Dithering
Vignette
Bloom
UIBloom
Grunge
Scanlines
Settings also include TurnBanner, which speeds up combat considerably
by disabling the dark banner overlay, and the delay that accompanies it.
Floaties are sometimes hidden by this banner so they show up now too.
You can also disable the dust storms that obscure your view in combat,
this is purely graphical it doesn't affect dust cover etc.

This mod would not have been possible without Harmony and even direct help from Andreas Pardeike!
Please consider supporting his project financially https://www.patreon.com/pardeike
This and dozens of your other favourite BattleTech mods were maybe possible by the outstanding efforts of CWolf and his
contributions to the modder's toolkit (plus his own world-class game mods!) https://www.patreon.com/cwolfs
source: https://www.github.com/gnivler/CrystalClear