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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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This mod makes all items and mechs available at the stores in every system and makes the black market obsolete.
- 4KB
- 356
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41This mod makes all items and mechs available at the stores in every system and makes the black market obsolete.
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42
Mechs won't waste heat or ammo on already killed targets while in melee.
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Arm weapons shouldn't instantly evaporate just because the side torso was what was destroyed.
- 4KB
- 350
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43Arm weapons shouldn't instantly evaporate just because the side torso was what was destroyed.
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Maximum Potential Salvage Changed
Change the amount of salvage you can gain when negotiating for contract and story missions
- 207KB
- 328
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44Maximum Potential Salvage Changed
Change the amount of salvage you can gain when negotiating for contract and story missions
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Unlock full map after obtaining the Argo (CURRENTLY OUTDATED)
This mod simply changes the milestone after beating Weldry to unlock the entire map, allowing you to run contracts in Davion, Canopan, Liao and Marik space without having to beat the entire campaign first. Requires BTML and ModTek to work properly.
- 2KB
- 326
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45Unlock full map after obtaining the Argo (CURRENTLY OUTDATED)
This mod simply changes the milestone after beating Weldry to unlock the entire map, allowing you to run contracts in Davion, Canopan, Liao and Marik space without having to beat the entire campaign first. Requires BTML and ModTek to work properly.
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46
Watch the cinematics, skip the tutorial missions.
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47
Gives you friendly turrets and APCs on every Defend Base contract.
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This mod is made for those who wish to have a easier game experience,Now uses BTML and ModTekIncreases Starting Cbills, Increased mission payouts and much More.
- 6KB
- 299
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48This mod is made for those who wish to have a easier game experience,Now uses BTML and ModTekIncreases Starting Cbills, Increased mission payouts and much More.
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49
Adds an RPG element where pilots gain additional abilities as they pilot the same mech.
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Updated for v1.8 and requires all DLCsThe starting equipment mod has been updated with Heavy Metal DLC contentNew Mod: Super Mech & Starting Equipment_v1.0Includes 4 new super mech and lots for new super weapons plus 10mil Cbills (campaign games only)For Career mod, you get the 4 super mechs plus 10Mil Cbills
- 62KB
- 285
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50Updated for v1.8 and requires all DLCsThe starting equipment mod has been updated with Heavy Metal DLC contentNew Mod: Super Mech & Starting Equipment_v1.0Includes 4 new super mech and lots for new super weapons plus 10mil Cbills (campaign games only)For Career mod, you get the 4 super mechs plus 10Mil Cbills
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A simple mod that reduces to 0 the tonnage of equipment such as the Arm Mods, Leg Mods and the Targeting Tracking Systems (TTS) in order to match the behavior of similar upgrades such as the cockpit mods or the gyros.I also made a version of this mod in which these upgrades have their tonnage halved: "Aldath's Half Weight Mods"
- 47KB
- 275
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51A simple mod that reduces to 0 the tonnage of equipment such as the Arm Mods, Leg Mods and the Targeting Tracking Systems (TTS) in order to match the behavior of similar upgrades such as the cockpit mods or the gyros.I also made a version of this mod in which these upgrades have their tonnage halved: "Aldath's Half Weight Mods"
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Provides adjusted versions of Core Game JSON files, correcting errors, typos and some Lore/Cannon conflicts. Was formerly known as JK Minor Adjustments but has merged with a larger community effort to fix files.The ultimate goal of the mod is to eventually not be needed - as HBS applies fixes going forward.
- 331KB
- 274
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52Provides adjusted versions of Core Game JSON files, correcting errors, typos and some Lore/Cannon conflicts. Was formerly known as JK Minor Adjustments but has merged with a larger community effort to fix files.The ultimate goal of the mod is to eventually not be needed - as HBS applies fixes going forward.
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53
Beef up the lights on your Mechs, and add a toggle to turn them on/off (CTRL-SHIFT-H)
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Galaxy at War adds sandbox play to BattleTech! Now all the factions of the Inner Sphere will be vying for dominance in the galaxy. Track their changing alliances as they carve out pieces of their worst enemies and watch Pirates bring them to their knees. Jump into the fray and directly impact the war and earn great rewards for your help!
- 53KB
- 260
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54Galaxy at War adds sandbox play to BattleTech! Now all the factions of the Inner Sphere will be vying for dominance in the galaxy. Track their changing alliances as they carve out pieces of their worst enemies and watch Pirates bring them to their knees. Jump into the fray and directly impact the war and earn great rewards for your help!
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Add variability to your pilots! Now each non-ancestral tag for the pilot is utilized to give them bonuses or penalties. Significantly increases your motivation to carry more pilots and to really think about who to add to any given drop. Now you'll actually want to have more than 8 pilots kicking around in your Argo!
- 23KB
- 255
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55Add variability to your pilots! Now each non-ancestral tag for the pilot is utilized to give them bonuses or penalties. Significantly increases your motivation to carry more pilots and to really think about who to add to any given drop. Now you'll actually want to have more than 8 pilots kicking around in your Argo!
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56
Faster engineering upgrades on the Argo
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Reset all skill progression to 1 and refunds XP. With options for cost and Argo upgrade requirement.
- 5KB
- 252
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57Reset all skill progression to 1 and refunds XP. With options for cost and Argo upgrade requirement.
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Includes the emblem for every mercenary company operating in 3025. 86 Units included by version 1.53.
- 687KB
- 249
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58Includes the emblem for every mercenary company operating in 3025. 86 Units included by version 1.53.
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59
New portraits for your mech pilots. Required Commander Portrait loader.
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Greatly improves the way scorch mark and footstep decals perform. Now with save/load persistence.
- 16KB
- 245
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60Greatly improves the way scorch mark and footstep decals perform. Now with save/load persistence.
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61
Offline mechlab application for easy creating and comparing loadouts for mechs.
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Changes the portraits of four starting ronin pilots, making them look more like living people and less like lifeless sculptures carved from potatoes.
- 9KB
- 244
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62Changes the portraits of four starting ronin pilots, making them look more like living people and less like lifeless sculptures carved from potatoes.
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Expanded Arsenal is the spiritual successor to Vanilla Plus by Mattyxr. It adds 500+ mech variants along with new weapons and vehicles from the Star League to the Jihad era. It also bundles elite content, such as upgraded contracts, flashpoints and variants of mechs and weapons, to add challenge and variety to the endgame.
- 33.2MB
- 242
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63Expanded Arsenal is the spiritual successor to Vanilla Plus by Mattyxr. It adds 500+ mech variants along with new weapons and vehicles from the Star League to the Jihad era. It also bundles elite content, such as upgraded contracts, flashpoints and variants of mechs and weapons, to add challenge and variety to the endgame.
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XLRP - Extensive Lore and Rebalancing Project
XLRP is the result of more than a thousand hours of hard work and adds 150+ new weapons, almost 50 new ammo types, two dozen upgrades, 200+ new mech variants, 100+ new vehicle types and contains many thousand carefully balanced tweaks. Around 2,000 files have been added or modified to date.
- 6.3MB
- 237
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64XLRP - Extensive Lore and Rebalancing Project
XLRP is the result of more than a thousand hours of hard work and adds 150+ new weapons, almost 50 new ammo types, two dozen upgrades, 200+ new mech variants, 100+ new vehicle types and contains many thousand carefully balanced tweaks. Around 2,000 files have been added or modified to date.
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Adds several map modes, search functionality, and the ability to plan custom routes to the navigation screen.
- 11KB
- 232
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65Adds several map modes, search functionality, and the ability to plan custom routes to the navigation screen.
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66
Simply allows your commander to learn every ability possible.
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BattleTech mod (using BTML) that, let's mech keep their evasion pips when beeing fired at.
- 5KB
- 226
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67BattleTech mod (using BTML) that, let's mech keep their evasion pips when beeing fired at.
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Removed Story difficulty boosts and Planet difficulty variety
Removal of the difficulty boosts after doing certain story contracts, and changing planet's difficulty to accommodate the removed boosts.
- 65KB
- 225
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68Removed Story difficulty boosts and Planet difficulty variety
Removal of the difficulty boosts after doing certain story contracts, and changing planet's difficulty to accommodate the removed boosts.
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A simple and quick flashpoint for starting careers. Gives you a good start for the rest of your career
- 24KB
- 225
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69A simple and quick flashpoint for starting careers. Gives you a good start for the rest of your career
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BattleTech mod (using BTML) that changes your maintenance cost of your mechs from a flat sum for all mechs, to a cost, specific to the cost of the mech chassis.
- 6KB
- 224
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70BattleTech mod (using BTML) that changes your maintenance cost of your mechs from a flat sum for all mechs, to a cost, specific to the cost of the mech chassis.