About this mod
Affects how loot works in the entire game. Read the description.
- Permissions and credits
- Donations
- Fake Loot Table
- Raw Food
- Cooked Food
- Knowledge Book 1
Alright, so now that we have a basic understanding, we have gone and set the Run Chance and the Iteration Run Chance of every entity, to 1.0. This ensures, that every single table assigned to those entities, rolls at least one item. That is where the 100% Drop Rate mod stops however. It only ensures every table is rolled off, once.
Now, when it comes to the x2, x5, x10, x25, and x50 versions, we went one step further. They each still have the 100% drop rate from above, but now we have changed their Min/Max Iterations as well as the Min/Max Multipliers. Whats that you ask? Well, firstly the Iterations. This is simply how many times we try and roll for loot. Most entities roll between 1 and 6 times. That item then has a multiplier applied to it, based on that roll tables values for the chosen item. Most of the time, this will be a Min value of 1 and a Max value of 1, so that you only ever get 1 of that item. In the x# Versions, we change the MAX value of both the Iterations as well as the Multiplier. This will give us a nice variance of loot obtained, without being too crazy. So if it previously had a Min/Max Iteration of 1:2 and a Min/Max Multiplier of 1:1, in the x10 version, it would instead be 1:20 and 1:10 respectively, resulting in randomly getting between 1 and 20 rolls of loot, and for each of those items rolled, we would get between 1 and 10 copies of that item, instead of just the base 1.
Hopefully, this all makes sense to yall, though we doubt you even read it. ;p
Notably, the multipliers will NOT take effect unless you start a new game, or when a new entity spawns. Existing entities will have their same loot tables, from prior to the loot mod being used. Please do NOT complain "its not working" if you have not bothered to read this notice...
π MULTIPLAYER NOTICE:
Mods in Bellwright are host-authoritative.
- If the host has this mod, all players benefit.
- If the host does not, client-side mods wonβt work properly.
1. Download Signature Bypasser and follow the provided installation instructions.
2. Download your desired file.
3. Extract the downloaded zip into the main game directory. (\SteamLibrary\steamapps\common\Bellwright)
- If done correctly, you should now have a ~mods folder, within the \Paks folder, like so:
SteamLibrary
βββ steamapps
βββ common
βββ Bellwright
βββ Bellwright
βββ Content
βββ Paks
βββ ~mods
βββ ModdedFileFolder
βββ ModdedFile.pak
βββ ModdedFile.utoc
βββ ModdedFile.ucas
SUPPORT AND CONTACT:We check Nexus daily, feel free to message us here if you need something. We are active in the Official Bellwright Discord Server and the Bellwright Modding Server. For immediate assistance, you can find us under the alias DMVoidKitten. You can privately message us if we share a server in common.
Official Bellwright Server
Bellwright Modding ServerCOMMISSIONS:
We are open to making any mod alterations you may desire. We cannot possibly post every possible variation to satisfy everyone here. For specific requests or custom mods, feel free to reach out via Discord. If we can find it, we can mod it. ^-^DONATIONS:
If youβd like to support us financially, you can use the link below (in case the Nexus donate button isnβt working).
All of our mods are completely free to use wherever we post them.
Please note: Donations are entirely voluntary and are not payments for custom work or commissions.
Supporting us helps keep the cats fed and the mods flowing, but it does not guarantee mod requests or prioritized service.
Donation Link - Kittens Food Link