Combination of tweaks to gain FPS without visual loss.
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Changelogs
Version 1.1
r.Shadow.RadiusThreshold from 0.3 to 0.2 to prevent shadow flickering
r.ViewDistanceScale from 0.1 to 0.5 to decrease mesh pop in
foliage.LODDistanceScale from 0.3 to 0.5 to minimize LOD change
r.Tonemapper.Sharpen 1.25 to sharpen image a bit
r.BloomQuality from 2 to 3 to increase bloom a bit
r.ContactShadows from 0 to 1 for better visual
r.Shadow.DistanceScale from 2 to 1 for better visual
r.Shadow.CSM.TransitionScale 2 to smooth shadow transition
foliage.DensityScale 0.5 to 0.6 for better visual
Added MaxPerf and Potato preset.
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This Engine.ini mod will give you up to 72% FPS gain for acceptable visual loss (except for Low quality, which is potato). See screenshot for comparison.
There are 4 presets: Cinematic, High, Medium, Low to use with in-game respectively presets. FPS gain will vary depends on your PC spec and in-game scenes.
NOTE!: Note: If you change your in-game settings after installing the mod, restart your game for the changes to take effect.
v2: Reduced particles, shadow resolution, reflection & AO. Lowered various parameters to gain more FPS. Changed from old preset names to: Cinematic, High, Medium and Low to match in-game presets.
v1.1: r.Shadow.RadiusThreshold from 0.3 to 0.2 to prevent shadow flickering r.ViewDistanceScale from 0.1 to 0.5 to decrease mesh pop in foliage.LODDistanceScale from 0.3 to 0.5 to minimize LOD change r.Tonemapper.Sharpen 1.25 to sharpen image a bit r.BloomQuality from 2 to 3 to increase bloom a bit r.ContactShadows from 0 to 1 for better visual r.Shadow.DistanceScale from 2 to 1 for better visual r.Shadow.CSM.TransitionScale 2 to smooth shadow transition foliage.DensityScale 0.5 to 0.6 for better visual