【TrueGear体感服:您的游戏体验缺的那块拼图】I used this somatosensory suit to play this mod and was almost electrocuted.Can you adjust the damage type? The damage feedback of this module is too abnormal.
That was actually what this mod was going to be haha, I got about half way in and just couldn't stand working on it anymore so I started over with this. My intention with the skill trees I make is to make everything work well together, necromancy just didn't accomplish that in my mind.
I can however tell you about what it did. There was a resurrected ally max that you could continuously upgrade, eventually allies that kill other NPCs could automatically convert them etc.
I saw a mod suggestion on the discord for something similar to this but it had puppets and strings instead of straight necromancy. Maybe you could do that when you want to do a necromancy mod.
This is excellent, thank you. My only feedback is when enemies strike you, or you even accidently run into, their poisoned weapons there is no feedback to the player that you are being poisoned and losing more health. It makes it very difficult in a large fight to understand you've been poisoned by a blade from the rear, for example. I keep almost dying against eye NPCS as a result and not even realizing how low my health is. Maybe turning the player's screen the same shade as the magic, or something to let the player know they've been poisoned. Great mod!
Ahoy! Thanks to you I was able to start one of my characters that were stuck on the sidelines, a Death Knight (Warcraft) sorta deal, paired with the ice spells (one in each hand+held imbue) and I'm very glad to be able to play as them with this mod!
Totally going to download this, for sure, and I know you've mentioned how making this spell green would have problems, but... I realise this is a bit silly to ask, but in future, can we get a green spell that can imbue with green trail effects, please? Maybe a wind spell or something?
If you'd read the description on the assassins path you'd know it is, but yes, there's a T2 cross skill. The mod was developed with this in mind + installed.
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I can however tell you about what it did. There was a resurrected ally max that you could continuously upgrade, eventually allies that kill other NPCs could automatically convert them etc.
Also loving your mod.