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OptimisticNihilistUploaded by
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About this mod
Dynamically slow or freeze threats in midair with customizable slow-motion effects and Gojo’s Neutral Infinity. I recommend you use trigger-activated infinity spell for precise control instead of always on. Press alt-use to squish enemies like Gojo did Hanami. Now with VFX! Fully configurable in the mod menu.
- Permissions and credits
- Trigger-Activated Infinity: Equip and hold down the trigger to activate Neutral Infinity selectively, granting precise control over your combat flow. Highly Recommended for strategic gameplay.
- Strengthen Infinity (Gojo’s Domain Expansion): While holding the Infinity trigger, press the alt-use button to expand the Infinity domain dynamically. Enemies within range will be lifted and suspended mid-air. Approaching these suspended enemies increases the force of pushback, while stepping away reduces it until they're released.
- VFX Spawn: New visual effects (VFX) on suspended enemies and their weapons. Choose from many base-game effects (recommended: Electricity Imbue for creatures, Gravity Spell Hold for items). Note: Some listed effects are experimental or from other mods and may not function—this feature is a work in progress!
Important Note: The "Infinity Always-On" mode still has bugs with the expansion feature. It's recommended to use either "Infinity Spell Only" or "Speedster + Infinity Spell" mode until this is fixed.
Streamlined Time Manipulation & Zones
- The mod uses distance-based zones (Close, Medium, Far, Very Far) to dynamically adjust time dilation and enemy/item slowdowns:
- Close Zone: Extreme slowdown or complete freeze.
- Medium/Far Zones: Gradual, customizable slow-motion.
- Transition Speeds: Adjust these settings to control how quickly the slow-motion effect ramps up or down. Higher values yield snappier transitions; lower values create smoother, cinematic slowdowns.
- Melee Dot Threshold: Adjust this angle threshold to fine-tune how strictly incoming melee threats must be aimed toward you to trigger slow-motion.
- Baseline Time Scale: Set your preferred game speed when no immediate threats are present, from full speed (1.0) to subtle slow-motion (e.g., 0.65).
- Speedster + Infinity Spell (default): Dynamic slowdown plus trigger-activated Infinity.
- Infinity Spell Only: Tactical control—Infinity only activates while holding the trigger.
- Avoid Infinity Always-On due to current bugs with the Infinity Expansion feature.
- General Toggle: Quickly disable all effects with one switch.
- Customizable Slowdown Zones & Factors: Fine-tune your gameplay experience.
- VFX Selection: Experiment with immersive visual effects.
- Original inspiration: Sectix’s Lightning Reflexes.
- Mod-menu framework: Piepop.
- Trigger-activated spell code & new spell icon: VI Stars (Forcefield Mod).
Known Issues:
- Infinity and Slow Motion Interaction: If Infinity is active and base-game slow motion is used, it inadvertently boosts your movement speed, especially when combined with Hyperfocus, causing extreme and unintended launches. Currently unsolved; recommended workaround is activating regular slow-motion first, then Infinity, but if infinity is already active then only use regular slowmotion, you get faster but its manageable, hyperfocus you just zoom out the map
- Fireballs & Infinity: Long-range fireballs prematurely lose momentum—close-range fireballs behave correctly.
- Sheathed Weapons: Currently incorrectly triggering slow-motion; planned fix in future updates.
- VFX occasionally spawn inside your head/body, idk why, working on it
- Performance: This mod emphasizes responsiveness over optimization; future versions will provide settings tailored for various performance needs.
Enjoy mastering the power of Infinity!
– Mod Creator & Grateful Borrower of Code
P.S. - I have been procrastinating learning how to make things in unity, hence why I had to borrow from base game vfx, if anyone out there knows how to make custom effects and would like to either give me some guidance or just make a VFX for this mod, then please let me know