About this mod
Makes the player move realistically, with realistic and immersive in-real-life limitations to the human body.
- Permissions and credits
This mod simply converts the Blade & Sorcery movement, and player interactions to be more realistic to the human body, with it's following limitations and movement. I've researched and done plenty of studying for this mod, so I can bring you guys the most realistic movement for B&S. The comparisons were that to medieval knights/men to bring an immersive feeling for the player, since I think the base game movement is sorta tweaked out. This mod also includes realistic damagers for melee, like punching, kicking, and karate chops. This mod makes the game a little more difficult and, in my opinion, a lot more realistic.
!THIS MOD WORKS FOR THE FEMALE CHARACTER AS WELL!
The walking is now proper walking instead of strutting, with a 15% speed decrease
The sprinting is now actual running, with a 13% speed increase from the base game running
Crouching is now actual crouched/bent movements being 7% faster
Jumping is now effective, with some actual use, being realistic to that of athletes and is now more dynamic with heavy armour, being 13% higher with cloth
Drowning takes 2 minutes now, instead of the base game 30 seconds
Punching is 25% weaker, taking a full force swing to actually knock an NPC out
Kicking is 15% weaker from afar, 5% stronger up close
Karate Chops are now 5% weaker, as there's not much damage a karate chop could do in real life
The burning effect is does 7% less damage, but takes longer to extinguish and deals damage a little faster
Being Electrocuted makes you a little slower, and does 5% less damage, however deals damage a little faster
Propelling yourself when swimming is now 7% faster