Whenever you kill an enemy, it drops a consumable orb of health, mana, or focus.
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Changelogs
Version 1.6
Updated for 1.0
Removed Mana blips
Version 1.5
Updated for U12.1
Version 1.4
Updated for U11 Beta 2
Version 1.3
Updated for U11, health/mana/focus values have been moved to the respective Item jsons.
Version 1.2
Added colored vignettes for when you pick up a blip
Version 1.1
Updated for U9
Updated for U10
Version 1.0
Initial Release
Adds four blips that drop from enemies: Health Blips (red) Mana Blips (blue) Mana removed in 1.0 Focus Blips (green) Golden Blips (gold)
All blips perform the same way (giving the person that grabs or hits it a random amount of that stat) except for Golden Blips. Golden Blips completely refill your health, mana, and focus upon consumption, and are more rare than other blips by default.
The rarity of each type of blip, along with the range of numbers that the random amount as generated from, can be changed in the in-game mod manager.