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- Sheath Framework for 1.0
Sheath Framework for 1.0
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Endorsements
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Unique DLs215,684
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Total DLs467,201
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Total views753,955
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Version3.0.3
- Download:
- Manual
File information
Last updated
Original upload
Created by
HuJohnerUploaded by
HuJohnerVirus scan
Safe to use
Current section
About this mod
This is a framework to allow modders to create sheaths that physically work.
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
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No translation available on the Nexus
- Changelogs
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Version 3.0.3
- fixed an issue where the default item of a sheath in the shop would be considered "used"
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Version 3.0.2
- default spawn item only fills if not owned by player in Crystal Hunt
- added item module option "alwaysSpawnItem" to keep existing behaviour
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Version 3.0.1
- fixed an issue where a store spawned sheathed item would not have a price tag
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Version 3.0.0
- Updated to 1.0
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Version 2.0.3
- updated to U12.3
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Version 2.0.2
- fixed an issue where sheathing an item to a holstered sheath doesn't save it when loading a level
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Version 2.0.1
- fixed an issue where sheathing an item to a holstered sheath doesn't save it when loading a level
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Version 2.0.0
- updated to U12
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Version 1.0.2
- added option toggleHolsteredInteraction to enable Quiver toggle behaviour
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Version 1.0.1
- fix an issue where the sheathed item wouldn't have collision
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Version 1.0
- initial version
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- Donations
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Straight donations accepted
This is a framework to allow modders to create sheaths that physically work. It does not add any sheaths itself.
Installation
Can be installed like any other mod using a mod manager.
For Modders:
Tutorial how to create a sheath: