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Changelogs
Version 2.1.1
added "saveContainer" to GoToLevel POI to force a save
Version 2.1.0
updated to 1.0.4
Version 2.0.3
moved quest log from menu to item akin to journal
fixed an issue where leaving a dungeon through a goto POI would not save inventory
quest level instances on map now hide icons of hidden POIs
Version 2.0.2
fixed an issue that disabled the item spawner
Version 2.0.1
fixed Quest log not showing
Version 2.0.0
Updated to 1.0
Merged quest game mode with crystal hunt
Added AddCurrency/SetCurrency Interactions and CompareCurrency Condition
Removed gold bag
Version 1.1.3
fixed Quest menu showing up in other game modes
fixed Sandbox menu not showing / still showing after switching game modes
Version 1.1.2
fixed GoToLevel player spawner persisting between level loads
Version 1.1.1
added player spawner for GoToLevel
Version 1.1.0
disabled Sandbox menu
added Quest menu
added choice interaction
added set random variable interactions
added teleport player interaction
added update npc interaction
added stop interaction
moved variables from global to quest scope
fixed and improved item in inventory condition
speech interaction now extends dialog
Version 1.0.1
fixed GoToCoord POI
fixed an issue where adding a new POI to an already started quest would cause game to break
This mod is a framework for Quests. To play quests you have to make a new character in the game mode 'Crystal Hunt'. In this game mode wave and item spawners are disabled. On the world map, you can see how many quests are available in a given location.
Installation Can be installed like any other mod using a mod manager.
For Modders For documentation on how to make Quests see this document. For an example Quest I recommend Glandolin as it was made to show off the framework. There is also a dev menu in the mod settings to assist you in making a Quest. - Save seed: Saves a dungeon layout of the current dungeon to "HJ_QuestFramework/AreaCollectionFixLayouts/AreaCollection_{seed}.json" - Log player location: logs the current position and rotationY as well as level id and area id to the Player.log. - Log item location: logs the position and rotation as well as level id and area id of the last handed items for left and right hand to the Player.log - Clear character quest progress: clears the quest progress for ALL QUESTS for the current character