Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 4.2.1
added platform check to prevent using wrong version of mod
NOTE: This mod uses scripting and requires the Scripting Beta.
There may be issues, so if you encounter any use the Bugs section to report them in as great detail as possible what you were doing when the crash happened.
This mod adds a new spell that allows you to phase through objects. It also adds hearts to NPCs. This means that you can phase through their chest and squash or rip out their heart. While holding their heart you will feel their heartbeat. If you pierce their heart they will also instantly die. Not working on Nomad
Installation Requires Scripting Beta. Can be installed like any other mod.
Configuration You can configure the mod in the mod settings "minGripIntensity": Determines how hard you have to squeeze to start squashing the heart (default 1.0) "timeTillSqueezedHeartExplodes": Determines how long you have to squeeze to squash the heart (default 2.0) "minRipVelocity": Determines how hard you have to pull for the heart to rip out of the chest (default 4.5) "noHandVibrationWhenPhasing": Disables visual phasing of hand (default false) "surviveHeartRippedOut": Enables enemies to survive having their heart ripped out (default false) "ignoreHeartCollisions": Disables the collision with the heart (default false) There is currently an issue determining the damage type so likely won't make a difference as it doesn't kill them anyways