About this mod
This mod makes enemies react to being threatened by placing a weapon next to their neck.
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NOTE: This mod uses scripting and requires the Scripting Beta.There may be issues, so if you encounter any use the Bugs section to report them in as great detail as possible what you were doing when the crash happened.
This mod makes enemies react to being threatened by placing a weapon next to their neck. There is also a chance that they turn to your ally when you spare their lives.
NOTE: Unfortunately archers won't hold their draw and waves won't know if you make an enemy your ally. Current Nomad scripting limitation
Installation
Requires Scripting Beta. Can be installed like any other mod.
Configuration
You can configure the mod in the mod settings
"minTimeBeforeThreatInSeconds": Determines how long it takes for them to realise they are being threatened (default 0.25 / 0.3 (U12))
"minTimeBeforeDisarmInSeconds": Determines how long it takes for them to drop their weapons while being threatened (default 2.0)
"minTimeBeforeAllyInSeconds": Determines how long it takes for them to potentially become your ally (default 5.0)
"chanceOfAlly": Determines how likely it is they turn to your ally (default 0.1)
"threatAffectsAllies": Determines whether the allies of a threatened enemy will stop attacking (default true)
"chanceOfFlee": Determines how likely it is they are forced to flee after dropping their weapon (default 1.0)
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