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Created by

Numity

Uploaded by

Numity1504

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About this mod

This mod will upgrade Bloodborne visual from Lighting to Shading, and other stuff

Requirements
Permissions and credits
Changelogs
Donations
"Dynamic Shadow Mod" from now on will be renamed and replace by "Visual Upgrade Mod"
The version keep update to v1.3
Version 1.3 is a very big update, including various fixes and improvement for lighting, shadow, shading.


Changelog:

v1.3 - BIG UPDATE
  • Rename the Mod to "Visual Upgrade Mod" for expanding the visual, not only on Lighting side.
  • Added Video demonstrate and comparison for this Big Update.
  • Global adjustment for Dynamic Shadow (Will be named Realtime Shadow now)
  • Fix a lot of Realtime Shadow flickering issue on some meshes. (Thanks to Missake, Proteh that provided informations)
  • Fix a lot of issues of the games: Objects shading, Character Lighting, Shadow passthrough..
  • Update "Corrected Light Angle" new version which contains all maps now.
  • Since now all the maps has blended Realtime Shadow and Baked Shadow, so they're super neat and clean, 
  • So no reason to split the Mod into Optional "Corrected Directional Light Angle" anymore.
  • Bonus some upcoming updates about Dynamic lighting-shadow, fake GI, LoD improvement, etc...
Video Demonstrate and Comparison:


How to install:
  • Extract the mod 
  • copy and paste - overdrive the "dvdroot_ps4" folder after you extract into your Bloodborne game folder.