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Last updated

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Created by

ydzat

Uploaded by

yangdonggua

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Safe to use

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About this mod

A simple Linux patch script for fixing the Bloodborne PS4 port's sound crash bug when using shadPS4. Just run it once on your userdata0010 file—no wine or extra tools needed.
Note: This script has only been tested on Linux. Compatibility with other platforms (e.g., Windows or macOS) is not guaranteed.

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Permissions and credits
This mod provides a small Python-based patching script tailored for Linux users running Bloodborne via the shadPS4 emulator. It addresses a known sound crash issue by modifying a specific byte in the userdata0010 save file (SPRJ0005), which corresponds to the game’s sound system settings.

This is a one-time fix, and the script can be safely run even if the patch is already applied—it will simply tell you that no change is needed.

The script is lightweight, doesn’t require Wine or a full Python environment setup, and only modifies the necessary byte. It was created by @ydzat and uploaded with permission from the original mod Sound Crash Fix Workaround for ANY BUILD author LL4nc33.

How to use
  • Make sure Python 3 is installed on your Linux system.
  • Download the fix_sound_crash.py script and make it executable if needed.
  • Open your terminal and run the script with the path to your userdata0010 file:python3 fix_sound_crash.py /home/username/.local/share/shadPS4/savedata/1/CUSA03023/SPRJ0005/userdata0010
  • If the patch is successful, you'll see a message like:Patched offset 0x204E: 0x00 -> 0x01


If the value was already set correctly, it will inform you that no change was needed.


Credits and Disclaimer

All credit for discovering and implementing the original sound crash fix goes to the amazing work of LL4nc33, the original author of the mod. I did not create or discover this fix myself—I simply rewrote the patching logic in Python to make it more accessible for Linux users.
This Python script is a direct adaptation of the original Windows patching method. I do not fully understand the technical reasons behind the fix; I only translated the steps into a Linux-friendly format.
Thanks again to the original author for making Bloodborne more playable on emulators.