New playable shock trooper character named Blitz with new skills, artifacts, and cosmetics.
NOTE: README on mod page is for BL1 (original). The downloaded zip file will have separate ReadMe files for both OG and Enhanced BL1.
Requirements
DLC requirements
DLC name
The Zombie Island of Dr. Ned
Mad Moxxi's Underdome Riot
The Secret Armory of General Knoxx
Claptrap's New Robot Revolution
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
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File credits
NOLAftw - author SleepMaster - discovered method to make new characters RedxYeti- showed me how to load custom Globals
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Scattershock skill reworked: Now doubles your projectile count with any weapon, reduces weapon damage, and increases weapon spread. These penalties are reduced with more points invested. Chance to shock was also decreased to 10% per point.
Version 3.1.1
Updated the effect of the pearl Gemini artifact. Instead of throwing two turrets immediately, you can choose when and where to throw your second turret (like Axton in BL2).
Version 3.1
Fixed an issue where several skills, such as Alternating Current, did not properly apply the bonus points from class mods.
Version 3.0
- CO-OP: In the original non-enhanced version of Borderlands, co-op play now works as long as both players have properly installed the mod as described in the ReadMe (must enable modified Globals included in the mod). Some short gameplay clips: https://youtu.be/x_roqvhgqpo?si=HtSNWTOs_q2e3sXB https://youtu.be/8cP_cacBtdw?si=hplfXcOwciHNaaWw
- Blitz works just fine in the enhanced version when playing solo, but unfortunately does not work in co-op in the enhanced version.
- CLASS MODS: Class Mods for Blitz can now spawn with proper skill names (for now they’re just dupes of Roland’s Class Mods until I have time to make unique ones). These will randomly drop from killed enemies.
- HANDS: Updated Blitz with proper shock trooper first-person hand mesh. Thanks, SleepMaster! So far I only have this working properly on the non-enhanced (OG) version of Borderlands. (Enhanced version: base-game guns are invisible in-hand in first-person. The Blitz.upk file for the enhanced version uses the old Roland hands instead, which do work correctly). NOTE: Interestingly, the Blitz.upk with new hands will work correctly in the enhanced version of BL when using certain mods, such as SleepMaster’s Eridian Weapons Overhaul, since those have custom first-person animations.
- TURRET RECALL: Turret can be recalled by holding action skill button for about half a sec. This will refund a portion of cooldown based on the Turret’s overall duration and how soon it is recalled during the action skill. (Sooner recall = more cooldown reduction)
- BUG FIX: Some particles were fixed for the second turret when using the Gemini artifact (Aegis, Generator particles)
- Aegis, Generator, Live Wire skill ranges increased to make them more usable in co-op
- Generator skill chance increased to 25%
- Direct Current skill revamped: Manually recalling turret auto-recharges shields for 5 seconds. 20% max shield regen per second per point. (Basically like a less frequent, more powerful Unbreakable). Basically the idea here is that you’re “stealing” your turret’s offensive uptime to top off your shield for a short time.
- Retreat skill’s shield recharge delay bonus adjusted. Instead of a percentage of shield recharge delay, it reduces delay by up to 1 sec per point (still based on health; low health = better bonus).
- Thunderstruck Skill and Qi artifact buffs have been swapped. Thunderstruck bolts now apply a random Lance core effect for 10 sec. The Qi artifact effect now grants an ammo supply drop.
- Melee range is increased a bit to improve Defib skill’s co-op usability.
- Expanded the rarity colors to match the ones used in RedxYeti’s character overhaul mod. https://www.nexusmods.com/borderlandsgotyenhanced/mods/16
Version 2.0
Fixed bugs on Blitz associated with the Enhanced version (he is still fully compatible with the original version, as well as previous save files)
Blitz now uses a helmet after reading about CTE
Created 7 new artifacts for Blitz, 4 standard elemental and 3 special pearlescent. These item will randomly drop from any enemy you kill as Blitz (1% chance overall, standard vs Pearl weight is 10:1))
Added cosmetic items, intended to be used when 3rd Person mode is enabled (readme contains a third person mode tutorial). These items are pre-loaded on the given starter saves. If you wish to add them to a previous Blitz save, you'll need to manually add them using WillowTree.
Blitz the Shock Trooper is a new playable character, mostly based on Roland, with new skills and a 360 degree auto-turret as his action skill. He also has 7 custom Artifacts and several cosmetic items for those who like to play in Third Person mode.