Modifies a large number of class mods to be more balanced, fitting, specialized, or otherwise interesting. Also enables all purple class mods to have a small chance of spawning as a Legendary version, if it is level 50 or higher.
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File credits
Sir Umnei, fox his original Class Mod UI Fixes that I expanded upon.
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Replaced the Inertia skill on the Legendary Banshee Class Mod to be less interfering with Fleet.
Version 1.003
Buffed the chances of getting a "non-Genuine" Legendary COM to drop.
Version 1.002
Updated the old custom Jump Attribute in the code to use the new Jump Attribute from the Lilith DLC.
Version 1.001
Updated for compatibility with the Commander Lilith DLC.
Class Mods Redux overhauls the vast majority of Class Mods to spice up your builds and allows more variety in COM choice, rather than just sticking with the same two or three COMs per class in the later levels. And rather than just have four or five Legendary COMs per character, now all purple class mods have a small chance of spawning as Legendary as well (with the original Legendary COMs having "Genuine" added in their name to differentiate them.) Details on all the specific changes are in Documentation, and all of the changed COMs are on display as Legendary variants of themselves in Images. Compatible with BLassic as long as you toggle on the fix for it at the bottom of the file with BLCMM.