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uwu

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randommodderguy999

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About this mod

Difficulty modes that increase enemy health and shield, enemy damage, and drop rates

Requirements
Permissions and credits
First, these two are required:
BLTPS SDK - https://bl-sdk.github.io/
Drop Chance Multiplier - https://bl-sdk.github.io/mods/DropChanceMultiplier/

Yes, BLTPS finally has end-game difficulty modes, much like OP levels in BL2, but this very closely mimics Mayhem 1.0 from BL3
This only works in UVHM

DISCLAIMER: You DON'T need to restart your game when switching through the .txt files, switching mid-game is fine, just make sure to do it at the main menu

To increase difficulty, switch between the various .txt files:
mayhem0.txt - vanilla game
mayhem1.txt - 50% more enemy health and shield, and 30% more enemy damage than mayhem0.txt
mayhem2.txt - 50% more enemy health and shield, and 30% more enemy damage than mayhem1.txt
mayhem3.txt - 50% more enemy health and shield, and 30% more enemy damage than mayhem2.txt

To increase loot drops, use Drop Chance Multiplier, which is a requirement, and set the drop rates in the mods menu as follows:
When playing mayhem0.txt, set the drop chance to 0 (0 is default drop rates)
When playing mayhem1.txt, set the drop chance to 1
When playing mayhem2.txt, set the drop chance to 2
When playing mayhem3.txt, set the drop chance to 3


I have not tested this mod, nor have a even played BLTPS, so I don't even know if this mod will work, but I don't see why it wouldn't, since, if you look through my BL2 overhaul in BLCMM, I have a non-active mod in there, that is just like this one, and it works fine --- I'd test it myself, but I don't have any characters at UVHM in TPS, matter of fact, I don't have any characters on there at all, and I'm too lazy to save-edit any atm, so if someone can let me know if it works, that would be nice
Please let me know if there's any bugs or balance issues - though, if there's balance problems, editing the mod is very easy
Also, in mayhem0.txt, enemy damage is set to 1.0, instead of 1.08, and I did so, so that adding the numbers up is easier, but it's only an 8% damage difference


Edit: If someone wants to make a better thumbnail thingy since AI looks weird, be my guest - I couldn't find a high resolution Mayhem logo from BL3