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Author notes
Feel free to edit the ini values to your liking or even add other effects. If you decide to upload your edited version, please be so kind and credit mine as the original version.
File credits
Credits go to the respective creators of ReShade and of those Shaders, i used: prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Lightroom@qUINT_lightroom.fx,[email protected],[email protected]
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I'm just getting into the game, but I created ReShade to make the color palette look more like one of the famous movies about World War 2. I use some color corrections for that. To make the lighting look a little better, I added some bloom and finally smaa and sharpening to improve the image quality a little. I hope the color and lighting changes work in all environments where the game takes place, in the first tutorials and one campaign it worked as desired, maybe i adjust something when i am deeper in the game. To install it: -Unzip and place the GoHReShade.ini in the x64 folder of your installed game: The path should be like this: \steamlibrary\steamapps\common\Call to Arms - Gates of Hell\binaries\x64
-Download ReShade from the official site: https://reshade.me/
-Run the ReShade Installer and select the game by browsing for the call_to_arms.exe and select DirectX 11/12. When it comes to selecting effects, select GoHReShade.ini at the bottom of the installer. This way the installer downloads only those effects used.
-Once you installed ReShade, start the game, press Pos1/Home to open the ReShade overlay and skip the tutorial. The effects used should then show up and have a checked box in front of them. You then can also hit the performance mode box at the bottom of that tab.
-If you map a key to toggle effects under the options tab, you can see the difference yourself. Press Pos1/Home again to close the ReShade Overlay.