About this mod
GIF Support is a functional mod that provides loading and playback support for GIF for mod authors.
- Requirements
- Permissions and credits
- Changelogs
GIF Support is a functional mod that provides loading and playback support for GIF images for mod authors.
Installation Instructions
Pre Loader: Bepinex v5.4.21+ Download, Installation Instructions.
Pre Mod: ModLoader v2.0.1+.
Please extract the Mod compressed package into the BepInEx\plugins folder.
instructions
Tips: This content is intended for Mod authors to read.
Tips: Except for the expression "this Mod" which refers to the "Motion Picture Support" Mod, the expressions of other "Mods" in the following content refer to the Mods you made.
Tips: Players need to install this Mod to load and play your dynamic images in the game!
Install ModEditor
ModEditor Original Page. As the author has not updated here, I am temporarily providing a new version.
ModEditor v0.6.2 Download.
The GameData is the version I created, please feel free to give me feedback if you encounter any issues.
Install Mod ModEditor-JsonData
Copy the "CSTI-JsonData" folder in this Mod directory to the root directory of ModEditor to enable ModEditor to support dynamic image definitions.
Add GIF resources
- Create a folder called "GIF" in the Mod's "Resource" folder.
- Put the "GIF" format files into the "GIF" folder.
Creating GIF cards
- Create a folder called "GIF-Card" in the Mod's "ScriptableObject" folder.
- Import the Mod project in ModEditor.
- Find and right-click the "ScriptableObject/GIF-Card" folder in the file list on the left, and select "New File" in the pop-up menu.
- In the pop-up window, enter the name of the dynamic card you want to create (no actual effect), select a template, and click the "OK" button to complete the creation.
Bind GIF card
- Open the created dynamic card in ModEditor.
- Click the "Hide Inactive Properties" button.
- Right-click the Card field and select Add Reference from the pop-up menu.
- Select the CardData to be bound and click the "OK" button to complete the binding.
- Fill in the "CardGif", "CardBackgroundGif" and other fields to bind dynamic images as needed.
Open source projects used
3DI70R-Unity-GifDecoder - v1.0.3