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Changelogs
Version 1.1.0
Increased default scrap multiplier to 10 - you can still adjust to your liking using the config file
Added config option to force minigame result to always give maximum scrap (as if you always hit the blue tile)
Deprecated BepInEx version
Switched uploaded mod file format to standard zip instead of 7z for ease of use
Version 1.0.1
Minor patch - cleaned up some log spam, slight config loading optimization
Version 1.0.0
Initial Release
I was tired of breaking down parts only to get at best 3 scrap pieces (if you happened to hit the big bonus). So heres a simple mod to multiply the amount you get.
By default, this will multiply scrap output by 10 - however you can customize this to your liking
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New in 1.1.0 Optionally force the minigame result to always give the maximum amount of scrap, as if you hit the blue tile - just edit your config to change AlwaysBigBonus to true
This version of the mod is deprecated - it will continue to be updated with bug fixes etc, but new features will not be added to the BepInEx version any more. Please consider switching to Melon Loader!
Installation
Install a BepInEx Unity IL2CPP build directly to your game directory
Extract this mod to your game directory
(optional) Configure the scrap multiplier to your liking (see BepInEx/plugins/EZScrap.json)