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sgtobliterator's Modpack and Helm Controls
https://steamcommunity.com/sharedfiles/filedetails/?id=3208083128&searchtext=Adds helm controls to this pack. All credit goes to the original mod authors.Install by simply navigating to your game's directory, copy-pasting the mod's contents into the "rom_0" folder, and replacing all files. Enable in the mods section of the main menu
- 231.0MB
- 0
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sgtobliterator's Modpack and Helm Controls
https://steamcommunity.com/sharedfiles/filedetails/?id=3208083128&searchtext=Adds helm controls to this pack. All credit goes to the original mod authors.Install by simply navigating to your game's directory, copy-pasting the mod's contents into the "rom_0" folder, and replacing all files. Enable in the mods section of the main menu
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Carrier Command 2 SwordFish fleet
this is a save file, it contains a fresh start with no islands taken, all blueprints are already unlocked with all starting vehicles.
- 30KB
- 19
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Carrier Command 2 SwordFish fleet
this is a save file, it contains a fresh start with no islands taken, all blueprints are already unlocked with all starting vehicles.
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A replacement alarm for the Carrier alarm.This one is from the movie, "The Thing" .
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Replaces the bridge alarm sound with classic klaxon sound - replace this file: rom_0/audio/bridge_alarm_4.ogg
- 56KB
- 2
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Replaces the bridge alarm sound with classic klaxon sound - replace this file: rom_0/audio/bridge_alarm_4.ogg
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Specialized Chassis is a mod that aims to rebalance vehicle chassi with a complete overhaul to work in any stage of the game.
- 242KB
- 44
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Specialized Chassis is a mod that aims to rebalance vehicle chassi with a complete overhaul to work in any stage of the game.
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This mod replaces the standard bullet flyby with a more realistic bullet crack
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A Sound Improvement mod I created to fix the mediocre and sometimes bizarre audio choices made by the developers, no longer will your senses be completely assaulted by deafening carrier engines and that awful stock wind sound from Stormworks. Feel free to use some or all of this sound replacement mod.
- 3.9MB
- 21
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A Sound Improvement mod I created to fix the mediocre and sometimes bizarre audio choices made by the developers, no longer will your senses be completely assaulted by deafening carrier engines and that awful stock wind sound from Stormworks. Feel free to use some or all of this sound replacement mod.
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Replaces the Main Alarm Noise with the Siren of the Venator Class Stardestroyer from the Star Wars Universe
- 44KB
- 27
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Replaces the Main Alarm Noise with the Siren of the Venator Class Stardestroyer from the Star Wars Universe
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This is a list of all the item & blueprint IDs in the game. While not a mod exactly, the list will allow you to modify your save games and change your starting inventory and unlocked blueprints.
- 1KB
- 17
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This is a list of all the item & blueprint IDs in the game. While not a mod exactly, the list will allow you to modify your save games and change your starting inventory and unlocked blueprints.
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The map pack contains 3 save files (maps),. Each one chooses a different team to spawn as, as the host. (host can not pick what team to join when hosting so pick the save file that corresponds to the team you want)
- 1.3MB
- 0
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The map pack contains 3 save files (maps),. Each one chooses a different team to spawn as, as the host. (host can not pick what team to join when hosting so pick the save file that corresponds to the team you want)
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I've updated some sound effects for cannons and explosions, making them louder and more powerful.
- 10.7MB
- 85
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I've updated some sound effects for cannons and explosions, making them louder and more powerful.
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Blueprint Rebalance - python version
This is a python version rewrite of the Blueprint Rebalance idea originally created by Zorkinian. If you prefer using python to powershell, this script ought to set you right. There are some functional differences - this script will attempt to avoid duplicate blueprints and award others instead, and keeps to type.
- 3KB
- 14
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Blueprint Rebalance - python version
This is a python version rewrite of the Blueprint Rebalance idea originally created by Zorkinian. If you prefer using python to powershell, this script ought to set you right. There are some functional differences - this script will attempt to avoid duplicate blueprints and award others instead, and keeps to type.
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Changes how blueprints are allocated to islands by modifying your save file. Can add blueprints to islands that don't have any, add "bonus" blueprints to high-shield islands, and ensure that when you unlock a turret you unlock the ammo (and vice-versa).
- 2KB
- 12
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Changes how blueprints are allocated to islands by modifying your save file. Can add blueprints to islands that don't have any, add "bonus" blueprints to high-shield islands, and ensure that when you unlock a turret you unlock the ammo (and vice-versa).
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Add a confirm quit to desktop dialog to the pause menu
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Sad Cowboy Replacer for cursor
this simply replaces the texture of the cursor (used when interacting with a screen) to the image of the sad cowboy.
- 3KB
- 2
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Sad Cowboy Replacer for cursor
this simply replaces the texture of the cursor (used when interacting with a screen) to the image of the sad cowboy.
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Start with all blueprints unlocked
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Implements a number of quality of life changes to the various screens around the bridge of the carrier.
- 188KB
- 212
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Implements a number of quality of life changes to the various screens around the bridge of the carrier.
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This mod removes the tutorial and shortens the welcome not so you can get to the game quicker.
- 9KB
- 20
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This mod removes the tutorial and shortens the welcome not so you can get to the game quicker.