Fix mutations not changing level after character level up
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Currently mutations are not correctly updated after level up. This means that if you have e.g. Carapace, boosted by an effect (e.g. rapidly advanced), you won't actually get it's AV increase until you put an actual MP into it AND have sufficiently high level to do it. Which leads to you being stuck with a low level mutation for quite some time. Bug mostly affects mutations that generate equipment (others seem to work fine despite the bug). This mod should not cause problems even if/when devs fix this.