Functions similarly to the ontological anchor. Once it boots up will increase your psychic glimmer by 250. This can be changed in the ObjectBlueprints.xml with the GlimmerMod field on the newly added AethericBeacon part.
Also added a shroud variant as a cape, this will reduce your glimmer by 100.
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Functions similarly to the ontological anchor. Once it boots up will increase your psychic glimmer by 250. This can be changed in the ObjectBlueprints.xml with the GlimmerMod field on the newly added AethericBeacon part.
Also added a shroud variant as a cape, this will reduce your glimmer by 100.
The part is flagged as IsRealityDistortionBased, so you may get spammed with popups when being normalized. Being normalized will not cause it to reboot but will suspend the effect. This may get changed later.
They may or may not be added to seekers of the sightless way hero encounters.