Mods of the month
Current month so far
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- 1 Votes
Strudeler's Heroes - John Henry
The steel-driving freedman, John Henry, joins Heroes & Legends.
- 2.9MB
- 4
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1Strudeler's Heroes - John Henry
The steel-driving freedman, John Henry, joins Heroes & Legends.
January 2025
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- 1 Votes
Strudeler's Leaders - Domitian (Rome)
Play as the preserver of Roman bureaucracy and finance, Domitian; in Sid Meier's Civilization VI.
- 32.6MB
- 1
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1Strudeler's Leaders - Domitian (Rome)
Play as the preserver of Roman bureaucracy and finance, Domitian; in Sid Meier's Civilization VI.
August 2023
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- 1 Votes
Strudeler's Hereos - Don Quixote and Sancho
The Hidalgo turned Knight-errant, Don Quixote of La Mancha, and his trusted squire, Sancho Panza, join Heroes & Legends.
- 3.6MB
- 6
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1Strudeler's Hereos - Don Quixote and Sancho
The Hidalgo turned Knight-errant, Don Quixote of La Mancha, and his trusted squire, Sancho Panza, join Heroes & Legends.
May 2023
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- 1 Votes
Leugi's Victory Projects and Test of Time Game Mode
Makes all Victories require a project to be claimed. Also adds a new Game Mode: The Test of Time, allowing you to claim multiple victories in a single match.
- 3.3MB
- 5
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1Leugi's Victory Projects and Test of Time Game Mode
Makes all Victories require a project to be claimed. Also adds a new Game Mode: The Test of Time, allowing you to claim multiple victories in a single match.
March 2023
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- 1 Votes
Strudeler's Civilization VI Deluxe
"A mod that gets things done."~Evran Perrier
- 66.9MB
- 48
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1Strudeler's Civilization VI Deluxe
"A mod that gets things done."~Evran Perrier
February 2023
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- 1 Votes
This mod makes village more likely to get better stuff and enables certain traits from Villages that were otherwise extremely rare or completely disabled by default.
- 2KB
- 906
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1This mod makes village more likely to get better stuff and enables certain traits from Villages that were otherwise extremely rare or completely disabled by default.
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- 1 Votes
More Builds for Builders (Updated 2024)
A replacement to change the default "3" charges per builder to either "6", "9", or "12".**Updated for the latest game update**
- 10KB
- 105
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2More Builds for Builders (Updated 2024)
A replacement to change the default "3" charges per builder to either "6", "9", or "12".**Updated for the latest game update**
January 2023
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- 1 Votes
Strudeler's Civilizations - Deseret (Utah and the Mormons)
Play as the first and second leaders of the Mormons, Joseph Smith and Brigham Young; in Sid Meier's Civilization VI.
- 63.6MB
- 10
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1Strudeler's Civilizations - Deseret (Utah and the Mormons)
Play as the first and second leaders of the Mormons, Joseph Smith and Brigham Young; in Sid Meier's Civilization VI.
September 2022
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- 1 Votes
Strudeler's Civilizations - Dacia
Play as the Balkan King of Kings, Burebista; in Sid Meier's Civilization VI.
- 35.1MB
- 10
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1Strudeler's Civilizations - Dacia
Play as the Balkan King of Kings, Burebista; in Sid Meier's Civilization VI.
August 2022
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- 1 Votes
Strudeler's Civilizations - Croatia
Play as the Kings of Croatia and Dalmatia, Petar Krešimir IV and Matthias Corvinus; in Sid Meier's Civilization VI.
- 69.8MB
- 13
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1Strudeler's Civilizations - Croatia
Play as the Kings of Croatia and Dalmatia, Petar Krešimir IV and Matthias Corvinus; in Sid Meier's Civilization VI.
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- 1 Votes
Radiant Light National Wonders
This mod adds 8 National Wonders buildings with original effects (based on Magil's National Wonders Mod)
- 318KB
- 55
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2Radiant Light National Wonders
This mod adds 8 National Wonders buildings with original effects (based on Magil's National Wonders Mod)
July 2022
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- 1 Votes
Strudeler's Civilizations - Ukraine
Play as the free Ukrainian leaders, Mykhailo Hrushevsky, Nestor Makhno, and Volodymyr Zelenskyy; in Sid Meier's Civilization VI.
- 85.4MB
- 62
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1Strudeler's Civilizations - Ukraine
Play as the free Ukrainian leaders, Mykhailo Hrushevsky, Nestor Makhno, and Volodymyr Zelenskyy; in Sid Meier's Civilization VI.
March 2022
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- 1 Votes
Top rated and the most comprehensive gameplay mod in the Steam Workshop community! Adds multiple new game modes, overhauls, tweaks, and fixes most irrationalities in Vanilla. Makes Civilization VI great again!
- 46.1MB
- 54
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1Top rated and the most comprehensive gameplay mod in the Steam Workshop community! Adds multiple new game modes, overhauls, tweaks, and fixes most irrationalities in Vanilla. Makes Civilization VI great again!
May 2020
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- 2 Votes
The Elder Scrolls Civilization VI Pack
This mod adds several elements from the Elder Scrolls universe to Civ Vi. 13 Civs with 15 Leaders, an Alchemy Lab and an Arcane Enchanter (really cool buildings that use resources in a cool way), mage units, and a whole host of textual changes on existing assets.
- 142.0MB
- 254
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1The Elder Scrolls Civilization VI Pack
This mod adds several elements from the Elder Scrolls universe to Civ Vi. 13 Civs with 15 Leaders, an Alchemy Lab and an Arcane Enchanter (really cool buildings that use resources in a cool way), mage units, and a whole host of textual changes on existing assets.
May 2019
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- 1 Votes
Environment Skin Sid Meier's Civilization V
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V.
- 2.4GB
- 516
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1Environment Skin Sid Meier's Civilization V
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V.
February 2019
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- 5 Votes
Allows to change terrain type, features, improvements, roads and resources in game.Accessible via new button in top right corner of the window near the Civilopedia button.Works with GS.
- 57KB
- 1.3k
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1Allows to change terrain type, features, improvements, roads and resources in game.Accessible via new button in top right corner of the window near the Civilopedia button.Works with GS.
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- 2 Votes
Adds almost all available civilization powers, units and buildings to Russia.Improves start location selection for Russia.Kongo ability that prevented founding a religion was not added.
- 6KB
- 78
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2Adds almost all available civilization powers, units and buildings to Russia.Improves start location selection for Russia.Kongo ability that prevented founding a religion was not added.
January 2019
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- 1 Votes
Feel tired selecting the best location for your next city? Still trying to count 6 tiles in every direction to maximize The Colosseum wonder effects (cities within 6 tiles radius)? The best brand new tool for visual city location estimation and various radius related bonuses measurements is here for you only for "Endorse" the mod!
- 29KB
- 319
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1Feel tired selecting the best location for your next city? Still trying to count 6 tiles in every direction to maximize The Colosseum wonder effects (cities within 6 tiles radius)? The best brand new tool for visual city location estimation and various radius related bonuses measurements is here for you only for "Endorse" the mod!
November 2018
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- 1 Votes
Add a panel with buttons to execute cheat commands (duplicate, add movement points, restore attack ability, heal, promote) for selected unit.
- 17KB
- 1.3k
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1Add a panel with buttons to execute cheat commands (duplicate, add movement points, restore attack ability, heal, promote) for selected unit.
June 2018
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- 1 Votes
The blessing of Ptah, god of crafters, gives Egypt +3 production, +3 gold, and +1 food on ALL tiles. Even those who didn't have those. Also an extra government wildcard.
- 2KB
- 183
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1The blessing of Ptah, god of crafters, gives Egypt +3 production, +3 gold, and +1 food on ALL tiles. Even those who didn't have those. Also an extra government wildcard.
February 2018
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1
Scales all civilisation traits by a factor of 10.
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- 1 Votes
Gives you a game Half Speed (200% time) option that falls between Epic (150% time) and Marathon (300% time.)
- 2KB
- 45
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2Gives you a game Half Speed (200% time) option that falls between Epic (150% time) and Marathon (300% time.)
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- 1 Votes
Hello all. This is my first mod. I edited the file RazeCity.lua based on Remgrandt's one city challenge mod to make it optional to keep the Capital or Raze it! (I know, Yay!!)
- 2KB
- 65
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3Hello all. This is my first mod. I edited the file RazeCity.lua based on Remgrandt's one city challenge mod to make it optional to keep the Capital or Raze it! (I know, Yay!!)
March 2017
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- 1 Votes
This is a total overhaul mod containing all of my mods, as well as UI mods made by others, and pretty much every other mod out there that A) I like and B) is compatible with this package. For obvious reasons, this modpack is MEANT TO BE RUN ALONE.
- 11.5MB
- 239
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1This is a total overhaul mod containing all of my mods, as well as UI mods made by others, and pretty much every other mod out there that A) I like and B) is compatible with this package. For obvious reasons, this modpack is MEANT TO BE RUN ALONE.
February 2017
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1
Up 3 to 4 or 5 tiles the minimum distance between Cities
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- 1 Votes
_Defunct as of 2024_ More Builds per Builder
*Defunct*As of 2024 this does not work, a compatible version can be found, made by Bearwad, at: https://www.nexusmods.com/civilisationvi/mods/164Ever feel like the builders shouldn't disappear after three builds? Well, using this they won't disappear for a ton more turns.*Updated for Rise and Fall**Updated for Gatherin
- 18KB
- 588
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2_Defunct as of 2024_ More Builds per Builder
*Defunct*As of 2024 this does not work, a compatible version can be found, made by Bearwad, at: https://www.nexusmods.com/civilisationvi/mods/164Ever feel like the builders shouldn't disappear after three builds? Well, using this they won't disappear for a ton more turns.*Updated for Rise and Fall**Updated for Gatherin
January 2017
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1
Limits technology and civics to the medieval era or earlier.
November 2016
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1
Adds a button to the in-game menu to restart using the same game settings.
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- 2 Votes
3/6/24 comment: I've just returned to playing the game and I will look into making this work!This is a cheat that adds units, tech, gold at the beginning of game
- 5KB
- 821
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23/6/24 comment: I've just returned to playing the game and I will look into making this work!This is a cheat that adds units, tech, gold at the beginning of game
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3
Adds a Unit List and improves Yield info on the Report Screen
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- 1 Votes
3/6/24 comment: I've just returned to playing the game and I will look into making this work!Adds 5 new map sizes.
- 4KB
- 302
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43/6/24 comment: I've just returned to playing the game and I will look into making this work!Adds 5 new map sizes.
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- 1 Votes
3/6/24 comment: I've just returned to playing the game and I will look into making this work!Various Game Tweaks
- 4KB
- 145
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53/6/24 comment: I've just returned to playing the game and I will look into making this work!Various Game Tweaks
October 2016
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- 4 Votes
Gives Egypt all bonuses, unique units and unique buildings of all other civs. (Excluding the Aztecs, Religious Convert, Lavra and Mbanza.)
- 2KB
- 293
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1Gives Egypt all bonuses, unique units and unique buildings of all other civs. (Excluding the Aztecs, Religious Convert, Lavra and Mbanza.)
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2
Adds a way to open the Civilopedia to the Main Menu.
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- 1 Votes
Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
- 1KB
- 305
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3Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
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- 1 Votes
Gives Egypt extra production of everything on every worked tile, plus one extra wildcard slot
- 1KB
- 121
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4Gives Egypt extra production of everything on every worked tile, plus one extra wildcard slot