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VulpineHorizon

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VulpineHorizon

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About this mod

This mod makes wonders much more powerful, boosting bonuses and making some effect whole empires instead of a single settlement.

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VulpineHorizon's Powerful Wonders

Tired of lackluster wonders? Want to feel like your civilization is truly powerful for building them? This mod enhances nearly every wonder in the game, making them far more rewarding, impactful, and game-changing. Whether you're expanding your empire, boosting your economy, or dominating your rivals, these wonders are now worth fighting for.

🔹 Now updated with adjustments to 45/46 wonders! (All except Serpent Mound, which will be in the next update)


What This Mod Does:


✔ Buffs nearly every wonder to make them feel powerful
✔ Stronger yields, bigger bonuses, and civ-wide effects
✔ Rewritten descriptions and tooltips
✔ Incentivizes wonder-focused playstyles and strategic competition for cities with wonders already built


Antiquity Era Wonders:

  • Angkor Wat – +1 Specialist limit in all cities
  • Colosseum – Happiness yield extended to quarters in all settlements
  • Colossus – Adds +1 Resource Cap to all settlements
  • Dur Sharrukin – Provides +6 Strength to city walls
  • Emile Bell – Doubles Ginseng Agreement diplomacy bonus
  • Gate of All Nations – +4 War Support
  • Great Stele – 500 Gold bonus when constructing new wonders in the city
  • Hanging Gardens – Triple yield bonus
  • Maui – Triple yield bonus
  • Mundo Perdido – Triple yield bonus
  • Nalanda – Grants 8 Science per turn
  • Petra – Triple yield bonus
  • Pyramids – Triple yield bonus
  • Sanchi Stupa – Converts 5 Happiness to Culture in this city (up from 3), wonder now yields 5 base Happiness
  • Weiyang Palace – Double Influence increase
  • Serpent Mound – Not modified (couldn’t find its reference data - found thanks to user Randseba!)
Exploration Era Wonders:

  • Borobudur – Doubles Food & Happiness bonuses
  • El Escorial – Expands Happiness Effect Range to 14 tiles and grants +6 Happiness
  • Erdene Zuu – Cavalry Culture Bonus increased to 100%
  • Forbidden City – Expands Fortification Culture Bonus to all cities
  • Hale O Keawe – Doubles Culture bonus for Marine Biomes (+100%)
  • House of Wisdom – Grants +5 Science per Great Work
  • Machu Pikchu – Doubles Culture and Gold bonuses
  • Notre Dame – Increases specialist culture bonus during celebrations to +10
  • Shwedagon Zedi Daw – Science bonus on happy rural tiles in all settlements
  • Tomb of Askia – +2 Gold & +2 Production per resource in all settlements
  • White Tower – +2 Happiness from slotted Traditions to all settlements
Modern Era Wonders:

  • Brandenburg GateReduces War Weariness Penalty by 75% (instead of 100%) but applies to all cities. Also grants +10 Happiness in Conquered Cities
  • Brihadeeswarar Temple – Tripled Happiness yield from Navigable River adjacency
  • Chengde Mountain Resort – Grants +10% Culture per Trade Route
  • Dogo Onsen – Kept the bug that applies its effect to all cities
  • Doi Suthep – Grants +10 Culture & Gold from Suzerain Bonus
  • Eiffel Tower – Spreads Culture & Happiness bonuses to all quarters
  • Hermitage – Doubles Culture Bonus from Great Works (+20%)
  • Manhattan Project – Grants +2 Nuclear Devices
  • Muzibu Azaala Mpanga – Tripled all yields
  • Oxford – Increases free Techs given to +4
  • Palacio de Bellas Artes – Applies Happiness bonus to all Cities
  • Red Fort – Grants +100 Health to this tile and all City Centres
  • Statue of Liberty – Grants +8 Migrant Units
  • Taj Mahal – Provides +3 Wildcard Policy Slots

Installation:


Extract the mod folder to:

{user}\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods
Compatible with update 1.0.1 Patch 3. Should work with most other gameplay mods.