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thrive4

Uploaded by

thrive4

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About this mod

decrease map opacity in main hud
tone map reduces darkness
bump and relief enhances textures
09/11/2019 added an option b with only the map opacity fix

Permissions and credits
- description

Code vein a well lit game alas slightly a bit too much
of the 'lets sucker punch you from precarious ledges' school
of game play, but never the less still engaging.

These tweaks give the map (top right corner) a bit less opacity
and some reshade tonemaping reduces excessive darkening plus a
bump / relief shader high lights the texture details (works
nicely with the cell shade look of the game)

*note in game use shift-f2 for reshade menu
 and deselect bumpcart if the bump relief is
 not to your liking.

- install

Copy the contents of the zip file to the install folder of code vein, the folder which
contains CodeVein-Win64-Shipping.exe. (code vein\CodeVein\Binaries\Win64)

- optional install

The following instructions are only needed
if you do not like using unverified dll's you can:

download 3dmigoto from
https://github.com/bo3b/3Dmigoto/releases
download version 1.3.16 and place the following dlls in the install dir of code vein
d3d11.dll
d3dcompiler_46.dll
d3dx.ini
then copy ShaderCache and ShaderFixes from the zip file to the same dir aka folder.

download reshade from
https://reshade.me/
install *only* dxgi.dll (64bits) to the install dir aka folder of code vein.
Then copy the reshade folder plus ReShade.ini and dxgi.ini
to the install dir of code vein.

- verify

After running the game the folder ShaderFixes should contain the .bin versions:

4f489b9956bd3e30-ps_replace.bin

of

4f489b9956bd3e30-ps_replace.txt

This means that the file(s) .txt have been compiled by 3dmigoto (d3d11.dll)

- tested

Tested with version 1.01.86038 of code vein on win 7 / nvidia 1050gtx ti
See screenshot for settings game.

- performance

reshade / 3dmigoto gpu usage 1080p@~55fps
without - clock 1772Mhz gpu usage ~70%
with       - clock 1772Mhz gpu usage ~77%
approximately 7% increase (1050gtx ti on win 7)
max gpu: 1772Mhz gpu usage 100%
**clamped frame rate to 55.7 no sync

- further tweaking

If you like you can compare the modified shader, ShaderCache contains
the original shader, to alter values.

tip!
launch with (unreal 4 command line parameters):
CodeVein-Win64-Shipping.exe -norc -nowrite -nodatabase -useallavailablecores -noforcefeedback -nosplash -fullscreen -nosteam