This is the true fusion of the Enemy Randomizer and Party Spawner, allowing them to coexist peacefully. The separate versions will no longer be updated due to inconvenience
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Big Thanks to skacikpl for his tool, IV DRIP https://www.nexusmods.com/codevein/mods/324
Shift for providing pretty most of the textures for the UI
The modding discord for their guides. https://discord.gg/VvfvWn
Donation Points system
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Changelogs
Version 2.0.3.5
QOL changes
Version 2.0.3.0
Made a significant number of changes
Version 2.0.2.1b
Updated Exclusion lists
Version 2.0.2.1a
Fixed dlc bosses dissappearing
Version 2.0.2.0
Fixed crashes related to spawning. Cinematic no longer deletes everything.
Version 2.0.1.1
Fixed Debugger messing up the tabs, statue now appears.
Version 2.0.1.0
Fixed randomier not working in depths, fixed single type not working. Receive a item when invasion is finished. Randomizing statue is now bought back.
Version 2.0.0.0
Uploaded
HOW TO INSTALL
Create a folder called ~mods at Steam\steamapps\common\CODE VEIN\CodeVein\Content\Paks\ if you don't have one.
Place .pak file in there
All old .pak files must be uninstalled.
To uninstall, remove .pak file.
INCOMPATIBLE MODS
PVP MOD
NEW FEATURES
Combined UI
Updated List Functionality
LIMITED BOSS REPLACEMENT
Can be disabled
Requires lock-on to the replacing enemy type or they remain untargetable and frozen
Can only properly be replaced by a single enemy unit
Health bar visuals only works for bosses being replaced by other bosses (not including DLC bosses)
SWITCHING PARTNERS AT ANY TIME
FIRST DIFFICULTY OPTION
You can now auto adjust Boss(Bosses that replaces other bosses) Health (Not Including DLC bosses) based on the number of companions alive at the beginning of the boss fight.
Changeable percentage of increase per companion to suit your level of difficulty
INVASIONS
Can now be made of enemies in the area or be completely random.
Disable or Enable
Now always spawns four waves of four.
Credits
Big Thanks to skacikpl for his tool, IV DRIP https://www.nexusmods.com/codevein/mods/324
Shift for providing pretty most of the textures for the UI
The modding discord for their guides. https://discord.gg/VvfvWn9