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TheScepticBlock

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TheScepticBlock

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About this mod

Changes the performance of player owned cars to handle better and go faster.

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This is a mod I had in mind for a while now that attempts to solve 2 issues I have with most if not all cars in Cyberpunk 2077:
1. The cars feel too drifty at all times
2. The cars feel too slow for their looks and possibly very inaccurate with their attached lore (namely the Rayfield Aerondight.)

NOTICE: I would not recommend using this mod if you have a low end PC that barely meets minimum requirements to play Cyberpunk 2077 as some cars have been changed to go much faster, causing the game to load more areas more quickly which can be very taxing on lower end hardware!

Big thanks to ctxrlsec's standalone car mods for helping me understand more how .yaml tweaks work
Another big thanks to Cyber Engine Tweaks for their TweakDB browser. If this didn't exist, a lot of mods wouldn't exist, let alone mine.

FAQ:
Q:
"Does this affect (mod vehicle)?"
A: No, this mod only tweaks the vanilla game cars that the player can own.

Q: "Does this mod conflict with other car performance mods?"
A: Most likely. This mod will conflict with Cyber Vehicle Overhaul as both this and CVO will attempt to alter the same values for each vehicle. However there are some vehicle mods that can work alongside this one like Authentic Shift and Car Modification Shop.

Known issues:
- Some users might get a CTD when launching the game. If you do, please troubleshoot Red4ext before posting a comment or bug report. I doubt that the crashing is in my control. If anything, make sure your core mods are updated to their latest versions. If you still encounter crashing, ask for help in the Cyberpunk Modding Community Discord. There are more knowledgeable folks that can help with this issue better than I can.