Hello, I love your mod but it adds a lot of inconveniences, like debris, newspapers, loot crates, vehicles that fly above roads or sidewalks in the city or even NPCs that float above a bench, or in walls... it's not all the time but it breaks the immersion especially in VR apart from that keep refining and well done again :)
There are some meadows/planters inside the city, where trees and palms are planted. In vanilla there is 3D gras, with Winter enabled the ground texture is invisible.
after personal testing and looking through the comments, this mod combined with the realistic map mod breaks the map, and the whole thing will just be this gray mess
would it be possible to add compatibility, even if its just allowing the normal realistic map without the snow? thanks
[warning] [DynamicMesh] Mesh "base\environment\vegetation\grass\bluebunch\bluebunch_side.mesh" has no appearances and will crash the game when used. [warning] [DynamicMesh] Mesh "base\environment\vegetation\grass\bluebunch\bluebunch_side.mesh" has no appearances and will crash the game when used. [warning] [DynamicMesh] Mesh "base\environment\vegetation\grass\bluebunch\bluebunch_big.mesh" has no appearances and will crash the game when used.
for a temp fix I loaded the mods archive in wolvenkit and added every file except the vegetation to the project (create zip and add using mo2 or whatever). Using latest TweakXL/RS
I haven't played for a long time and updated yesterday, but I noticed that in some areas (particularly in the badlands), it looks different... There isn't a lot of snow and I know under the ground in those areas, there are patches of mud sort of, probably cause it's close to out of bounds, but before it wasn't like that, it was smooth snow all over (now it's patches of snow where the mud is alternating with soil). Before it was perfection to pretend in those areas to be far away from NC, with all the mountains around hiding the city. It's something that I really loved in the mod.
Has the mod changed? I only have the core mods listed in the requirements installed, cause I did a clean install again to be sure it was the mod itself being this way now.
Also the snow keeps falling non stop it seems, even when I put on sunny and wait. I noticed it was snowing right away on default weather (which looked clear).
Big thank you for your beautiful work and I'll be on the lookout for a fix in the future if you have it in the plans :))
Hello, can you please share some screenshots of what you're talking about? Also i'm not sure about the snow, i could probably do that on purpose... (but i'm not sure, will check)
There's also something strange, because after my clean install and message to you, the area on Picture 4 was also splotchy like in Picture 1. But I reinstalled a few mods and for some reason... it almost came back to normal (or like what I remember the area used to look like with the winter mod) :
Although, I think it looked smoother before (below), but it's hard to tell. There might be more rocks or debris now and the mountain starts to get splotchy further anyway (sandy color on the pic), whereas before it was all smooth. This area is actually west of Picture 1 :
As for the snowing, on fog setting, it might just look like fog + regular snow (maybe a bit more wind), instead of the snowstorm I remember, but I'm not sure about it.
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There are some meadows/planters inside the city, where trees and palms are planted. In
vanilla there is 3D gras, with Winter enabled the ground texture is invisible.
after personal testing and looking through the comments, this mod combined with the realistic map mod breaks the map, and the whole thing will just be this gray mess
would it be possible to add compatibility, even if its just allowing the normal realistic map without the snow? thanks
[warning] [DynamicMesh] Mesh "base\environment\vegetation\grass\bluebunch\bluebunch_side.mesh" has no appearances and will crash the game when used.
[warning] [DynamicMesh] Mesh "base\environment\vegetation\grass\bluebunch\bluebunch_side.mesh" has no appearances and will crash the game when used.
[warning] [DynamicMesh] Mesh "base\environment\vegetation\grass\bluebunch\bluebunch_big.mesh" has no appearances and will crash the game when used.
I haven't played for a long time and updated yesterday, but I noticed that in some areas (particularly in the badlands), it looks different... There isn't a lot of snow and I know under the ground in those areas, there are patches of mud sort of, probably cause it's close to out of bounds, but before it wasn't like that, it was smooth snow all over (now it's patches of snow where the mud is alternating with soil). Before it was perfection to pretend in those areas to be far away from NC, with all the mountains around hiding the city. It's something that I really loved in the mod.
Has the mod changed? I only have the core mods listed in the requirements installed, cause I did a clean install again to be sure it was the mod itself being this way now.
Also the snow keeps falling non stop it seems, even when I put on sunny and wait. I noticed it was snowing right away on default weather (which looked clear).
Big thank you for your beautiful work and I'll be on the lookout for a fix in the future if you have it in the plans :))
Picture 1
That location is far north of the second nomad camp :
Picture 2
The terrain was smooth snow there when I used to take pictures back then, like here (that area is fine now I think) :
Picture 3
There's also something strange, because after my clean install and message to you, the area on Picture 4 was also splotchy like in Picture 1. But I reinstalled a few mods and for some reason... it almost came back to normal (or like what I remember the area used to look like with the winter mod) :
Picture 4
Although, I think it looked smoother before (below), but it's hard to tell. There might be more rocks or debris now and the mountain starts to get splotchy further anyway (sandy color on the pic), whereas before it was all smooth. This area is actually west of Picture 1 :
Picture 5
Picture 6
I have another example, where here I think there are more rocks/debris now :
Before
Picture 7
Now
Picture 8
As for the snowing, on fog setting, it might just look like fog + regular snow (maybe a bit more wind), instead of the snowstorm I remember, but I'm not sure about it.
Thanks for the reply btw!