About this mod
We now are able to BONK the way Two Hand Blunt weapons are supposed to BONK!! Tweaked the stats AND I also modified the animations A LOT better! Or at least how this EGG likes it!!
- Requirements
- Permissions and credits
- Donations
Installation:
-> archive\pc\mod\aaTwoHandBluntAnim.archive
-> bin\x64\plugins\cyber_engine_tweaks\mods\zTwoHandBlunt
Info for the 4 Main Files:
Knockback directions 40 -50 degrees
- Two Hand Blunt - Forward : Main difference when using heavy attacks enemies/npcs will have a hit reaction. Hitting them again will knock them back
- Two Hand Blunt - Forward (Max Impulse) : Heavy Attacks will launch enemies/npc once hit!!
Knockback directions angled around 60 - 85 degrees
- Two Hand Blunt - HitUp Angle : info same as above
- Two Hand Blunt - HitUp Angle (Max Impulse) : info same as above
Animations for the Two Hand Blunts modified better!!
Or personally i feel that its A LOT better!!
- When holding block, block attack will now swing from left to right
- Last combo attack replaced to attack from right to left. It was up to down which gives a "ew wtf" feeling. Its better now.
- Sprint attack is also replaced with a swing
CLICK HERE FOR INVITE
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THANK YOU!!