File information
Created by
CD PROJEKT RED and yellingintothevoidUploaded by
yellingintothevoidVirus scan
About this mod
comes in nine colours! lace colour is modular and can be changed by editing the .yaml to create new appearances!
- Requirements
- Permissions and credits
- Changelogs
- Donations
includes refits for xBaebsae's VTK Small Breast, nananarc's Flat Chest, and Hyst's EBB, and EBBRB body mods.
another very cute lace top by Tottes which includes a bunch more refits can be found here.
Axellysse also made a lovely lace shirt which can be found here.
by editing the .yaml file of the item, you can create your own colour variations of the cloth and the lace texture! for example, if you open void_Puff_Lace_Top.yaml, you'll see the line:
- { cloth: black, texture: black, icon: 01 }
you can change this to:
- { cloth: black, texture: white, icon: 01 }
this will create an appearance where the cloth colour of the top is black and the lace texture is white. to create an entirely new, additional entry, simply duplicate one of the lines and change the name of the lace texture! see the attached image for some examples.
valid entries for both base_color: and texture: are:
black
blue
green
grey
purple
red
sky
white
yellow
the in-game name of the item you've changed will change its name accordingly, but the icon will not. if you've changed an appearance, it will not show up in the Virtual Atelier. you will need to re-spawn it with its matching CET code:
Game.AddToInventory("Items.yv_puff_lace_top_(CLOTH_COLOUR)_(LACE_COLOUR)",1)
for example:
Game.AddToInventory("Items.yv_puff_lace_top_sky_white",1)
installation:
there are two versions of the top, one for Vs default chest size and one for the VTK Small Breast body. install one of the two versions via Vortex or unpack the .zip files and copy its contents to the root folder of your Cyberpunk 2077 installation. this should add the .archive and the .xl files to .\archive\pc\mod and the .yaml files to .\r6\tweaks.
also available in this Virtual Atelier.
massive thanks to manavortex for creating a Python script which i've used to generate the in-game names of all 81 appearance combinations.
item name ┊ Equipment-EX slot
Puff Lace Top ┊ Torso / Inner
mesh paths for Appearance Creator Mod (appearance names in CET code or .yaml):
base\yv\meshes\t1_puff_lace_top_base_body.mesh
base\yv\meshes\t1_puff_lace_top_ebb.mesh
base\yv\meshes\t1_puff_lace_top_ebbrb.mesh
base\yv\meshes\t1_puff_lace_top_flat.mesh
base\yv\meshes\t1_puff_lace_top_rb.mesh
if you load the mesh four times and hide specific submeshes, you can assign different appearances to each submesh:
submesh 1: shirt
submesh 2: lace chest
submesh 3: lace collar
submesh 4: lace sleeves
default CET codes:
Game.AddToInventory("Items.yv_puff_lace_top_black_black",1)
Game.AddToInventory("Items.yv_puff_lace_top_blue_blue",1)
Game.AddToInventory("Items.yv_puff_lace_top_green_green",1)
Game.AddToInventory("Items.yv_puff_lace_top_grey_grey",1)
Game.AddToInventory("Items.yv_puff_lace_top_purple_purple",1)
Game.AddToInventory("Items.yv_puff_lace_top_red_red",1)
Game.AddToInventory("Items.yv_puff_lace_top_sky_sky",1)
Game.AddToInventory("Items.yv_puff_lace_top_white_white",1)
Game.AddToInventory("Items.yv_puff_lace_top_yellow_yellow",1)