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Changelogs
Version 1.0
Initial release.
WHAT DOES IT DO:
Automatically heals you using your equipped Health Item when Health drops below 25% (original was 50%).
Increases the effectiveness of Health Items by 6-30% (original was 2-16%, which was a bit low compared to the 14 Cyberware Capacity cost).
WHY THIS MOD:
Combined with Revulsor/Reflex Tuner/ThreatEvac for a fun, exciting yet quite strong build (no more relying on non Iconic Berserk, which heavily limit your play style).
If enemy can 1-shot-K.O when I'm at 25% or above health, usually I will still die at 50% or above health too.
HOW TO INSTALL: Simply download then extract this mod to your Cyberpunk folder.
BUT THE VALUES ARE TOO HIGH/LOW: Edit values inside with any text editor, they are easy to change parameters.
Note(s): - You're welcome to make your own adjustment. - I'm open for discussing about how much those values should be.