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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
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Author notes
if you want to mess with my mods, i'd encourage you to do so! feel free to make any changes you see fit! this includes refits and recolours! you're even allowed to release your version as a standalone mod, share them wherever and with whomever you want AND earn Donation Points and regular donations on them! a good starting point for recolours is the following wiki:
if you do change my mods, don't use my .mlsetups nor textures in your projects. if you want to release your changes as your own mod, replace "yv" and "yellingintothevoid" in all files.
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Changelogs
Version 0.4
fixed description and icons of the wrist pads
Version 0.3
(mostly) fixed FPP clipping by refitting to, and transferring weights from Vs FPP arms
Version 0.2
changed vanilla equipment slot from GenericFaceClothing to GenericInnerChestClothing (the EEX slots remain the same)
this is a modified port of an in-game item. contains a separate mesh for FPP which shouldn't clip in most situations. the left wrist clips weirdly when riding a bike and pulling out a weapon in FPP.
installation: install via Vortex or unpack the .zip and copy its contents to the root folder of your Cyberpunk 2077 installation. this should add the .archive and the .xl files to .\archive\pc\mod and the .yaml to .\r6\tweaks.
item names ┊ Equipment-EX slots Rogues Gloves (L) ┊ Left Hand Rogues Gloves (R) ┊ Right Hand Rogues Wrists (L) ┊ Left Wrist Rogues Wrists (R) ┊ Right Wrist
mesh paths for Appearance Creator Mod (appearance names in CET code or .yaml): base\yv\meshes\g1_rogues_gloves_l.mesh base\yv\meshes\g1_rogues_gloves_r.mesh base\yv\meshes\g1_rogues_wrist_l.mesh base\yv\meshes\g1_rogues_wrist_r.mesh base\yv\meshes\fpp\g1_rogues_gloves_l_fpp.mesh base\yv\meshes\fpp\g1_rogues_gloves_r_fpp.mesh
CET codes: Game.AddToInventory("Items.yv_rogues_gloves_l_default",1) Game.AddToInventory("Items.yv_rogues_gloves_r_default",1) Game.AddToInventory("Items.yv_rogues_wrist_l_default",1) Game.AddToInventory("Items.yv_rogues_wrist_r_default",1)