About this mod
Solomon Reed's necklaces refit for both V. With physics. 16 colors per necklace. Added to the game via ArchiveXL.
- Requirements
- Permissions and credits
- Changelogs
- refit for fem and masc V
- 16 colors per necklace for a total of 32 items
- with dangle physics for both body frames
- ArchiveXL (v1.13.0 or higher!!)
- TweakXL
- Equipment-EX
- CET (if you want to use item codes)
PLEASE NOTE:
Rig deforms can shred the necklaces. Deforms that only affect the lower body are likely to be fine, but I can't guarantee that.Should work with rig deforms for fem V as of version 1.1. Clipping can still happen, depending on the chest size. Thanks to rockergirlfriend for testing and providing feedback.- Fit was made with vanilla bodies in mind. Most body mods should fit fine, though (more or less).
- Clipping with certain clothing items can happen.
- The necklaces go into the Vanilla Torso Inner Slot. This is to ensure they are visible in FPP which I am unable to make reliably happen when they are in the Face Slot. Use EEX to equip them (they use necklace short). If you use EEX to change the slot, do not change it to anything that is in the face/head area (like glasses, wreath, etc.) - Torso items and face slots do not go well together and seem to cause issues in FPP (like invisible body parts or invisible torso clothing)
- Weirdness and clipping can happen in some poses due to physics.
- Does not work with ACM due to physics.
Make sure you have all requirements installed, working and updated to the latest versions.
Download the desired main files of the mod, extract and drop the files into your game folder.
UNINSTALL:
Remove the .archive and .xl files from archive\pc\mod. Remove the .yaml from r6\tweaks\raem. Or uninstall with Vortex.
HOW TO GET THE ITEMS:
Use the item codes or buy via Virtual Atelier.
ITEM CODES (simple necklace):
Game.AddToInventory("Items.rm_neck_reed_default", 1)
Game.AddToInventory("Items.rm_neck_reed_black", 1)
Game.AddToInventory("Items.rm_neck_reed_brass", 1)
Game.AddToInventory("Items.rm_neck_reed_copper", 1)
Game.AddToInventory("Items.rm_neck_reed_gold", 1)
Game.AddToInventory("Items.rm_neck_reed_gunmetal", 1)
Game.AddToInventory("Items.rm_neck_reed_rose", 1)
Game.AddToInventory("Items.rm_neck_reed_silver", 1)
Game.AddToInventory("Items.rm_neck_reed_titanium", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_black", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_blue", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_brown", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_jade", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_purple", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_red", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_rose", 1)
Game.AddToInventory("Items.rm_neck_reed_stone_white", 1)
ITEM CODES (fancy necklace):
Game.AddToInventory("Items.rm_neck_reed2_metal_default", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_black", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_copper", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_gold", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_rose", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_silver", 1)
Game.AddToInventory("Items.rm_neck_reed2_metal_titanium", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackblue", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackgreen", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackorange", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackpink", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackpurple", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackred", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackwhite", 1)
Game.AddToInventory("Items.rm_neck_reed2_color_blackyellow", 1)