About this mod
Songbird face Cyberware, that come with 4 possibles variants for FEMALE & MALE V that you can combine together or with my previous ones, vanilla, and others modders cyberwares. There is also options to change the color / materials and slots for each variants.
- Requirements
- Permissions and credits
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Hand made redraw of the SongBird Cyberware with 4 variants such as a FULL, and a separate LINE / NECK / DOT version. Added ready to use version for people that don't want to loose time with customization. Its a copy of the original cyberware design. See the optional files.
As this is a total remake for V's head, it was a pain to make it fit perfectly the original shape, with all the sliders etc, but heh, im quite happy with the final result, so enjoy ! ;D
For FEM V / MALE V
It comes with 4 variants that you can combine together and they all have their decompiled customization package, so you can play with the color / metalness / roughness options to craft your unique recipe for each parts !
FULL = ALL THE OPTION IN ONE
LINE = ONLY THE LINES
DOT = ONLY THE PINS
NECK = ONLY THE NECK
See the previews pictures for color options, and metalness / roughness in-game render with ultra settings + RTX ! (metalness and roughness will react differently if you use or not Ray Tracing.






IF YOU LIKE THE SKIN
IF YOU LIKE THE EYES

If you like my mods, this is where you can support me! <3
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R E Q U I R E M E N T
MorphTarget Addition
I N S T A L L A T I O N
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> YOU WILL NEED TO MANUALLY INSTALL THIS MOD <
Open the compressed folder of the desired variant, and pick up manually the 5 files absolutly needed. No more No less !
What you need is :
a BASE
a COLOR
a METALNESS value
a ROUGHNESS value
a SLOT (XtraMorph)
For EACH variants.
ONCE you find your perfect combination, simply drag and drop the 5 files inside this folder : Cyberpunk 2077\archive\pc\mod
It will work even if you use a mod manager, like Vortex.
BASE = Is where/how the mesh, normal map are. Simply understand the shape of the cyberware.
COLOR = the drawed texture, can be a complex pattern or a simple monochrome color.
METALNESS = It’s used to define if the surface (or a part of it) is pure metal or not.
ROUGHNESS = also called glossiness. It define how light is scattered across the surface.
XTRAMORPH = allow you to have a total of 15 differents slots for more custom', such as cyberware / variants from me or other modders.
>GUIDE ON WHAT ARE THE NEEDED FILES & HOW TO MAKE A SIMPLE WORKING COMBINATION<

THIS IS FOR A PREVIOUS CYBERWARE, BUT THE LOGIC REMAINS THE SAME.
>GUIDE ON HOW TO MAKE A MORE COMPLEX WORKING COMBINATION<

THIS IS FOR A PREVIOUS CYBERWARE, BUT THE LOGIC REMAINS THE SAME.
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C O N F L I C T S
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Male and Female share the same color/metalness/roughness file, so i recommand installing the mod only for one gender at a time.
the Xtra Morphtarget slots used in this mod, are using this path :
"base\teeth_app_additions\pwa(OR pma)\extramorphtarget_01(->15).morphtarget"
So it can't be compatible with something that modify thoses lines as well, like some teeths mods that work with the BiteSized Framework
The mod can clip with any other head meshes than vanilla game, its seems that EKT is compatible with many face parts. (not all), according to some other users experience. NECK area is for example, not compatible at all.
The textures looks darker with 100% metalness/roughness, mostly in the inventory/CC that have bad light source, or without raytracing. So make sure to check how it look in photomode.
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Thank you ! And sorry, english is not my first langage !!! ;)
