About this mod
Changes the hardcoded shooting patterns of enemies. Enemies now shoot at you immediately and no longer have a delay in firing. They can fire as fast as you can.
- Requirements
- Permissions and credits
- Changelogs
- Donations
No more breaks
Arbitrary delays begone! Make enemies what they always should have been
When enabled, your enemies will react faster when starting combat and will fire upon you without mercy or forced pauses. They are now trying to kill you.
BEFORE

AFTER

Modular Options

Installation
- Extract the contents of the archive into the main Cyberpunk 2077 folder
- Go to setting menu and then configure the mod
- Load a save
Uninstallation
- Go to Cyberpunk 2077 game directory
- Go to \bin\x64\plugins\cyber_engine_tweaks\mods
- Locate and remove NoShootingDelay folder
Compatibility
Enemies of Night City - Yes
Harder Gunfights - Yes
My Mods:
- Autosave Disabler Plus - Disable autosave during various in-game events
- Flashback Fixer - Allow players to be stronger when fighting in specific scenarios, e.g., in a flashback
- Weapon Conditioning - It introduces condition stats to all weapons and penalty mechanisms due to poor conditions. Believe it or not, I built this to fix the economy system
- Ripperdoc Service Charge - Ripperdoc always gets paid. Also a mod to fix the economy system
- Skillful - It tweaks the pacing of character progression system on skill proficiency, character leveling, perk (point) development, and Cyberware capacity
- Skillful Attributes - It tweaks the attribute leveling system such that attribute level is only granted through skill proficiency development
- NCPD and MaxTac Spawn Tweak - It tweaks NCPD spawning parameters and introduces a Sticky Heat Level with district-base configuration (compatible with all mods that tweak only the NCPD record)
- No Shooting Delay - It removes NPC's hardcoded range weapon firing delay.
or check here
Acknowledgement
z9r for writing this mod page and making these beautiful gifs