About this mod
Adds Nero's double barrel revolver from DMC 5
- Requirements
- Permissions and credits
- Changelogs
Gameplay notes:
- Based on the "Malorian Overture"
- Uses "Tsunami Kyubi" gunshot sounds
- Fires 2 projectiles per shot
- Consumes 2 ammo per shot
- Reload time value lowered from 1.15 to 0.95
- Scopes & muzzle attachments cannot be added
- Deals 25% more armor piercing and 50% less headshot damage. Inline with similar weapons like the "Malorian 3516" or "Techtronika Burya"
- Holding the trigger while hipfiring will perform a charge attack similar to Nero's "Color up" & "Charge Shot" skills. Firing 3 shots in rapid succession
- Shooting while in the air won't consume ammo but deals 15% less damage
- Combine charge attacks with the dash perks to imitate Dante's "Gun Stinger" skill
Notes:
- If you'd like to edit any of the stats, navigate to "Cyberpunk 2077\r6\tweaks\WhiteCamellia\Nero's Blue Rose" and open "StatGroups.Blue_Rose_Stats.yaml". here are all of the changes done to the base weapon and a few unused ones you may want to change. Most are annotated with the default values and what they do (marked with a #).
- Please let me know how balanced the weapon feels and if any changes need to be made ◉ᴥ◉
- This weapon has been added to my atelier store if you'd like to obtain it in-game
Code:
Game.AddToInventory("Items.Camellia_Blue_Rose_Common",1)
Game.AddToInventory("Items.Camellia_Blue_Rose_Uncommon",1)
Game.AddToInventory("Items.Camellia_Blue_Rose_Rare",1)
Game.AddToInventory("Items.Camellia_Blue_Rose_Epic",1)
Game.AddToInventory("Items.Camellia_Blue_Rose_Legendary",1)
Crafting Recipe Code:
Game.GetScriptableSystemsContainer():Get("CraftingSystem"):GetPlayerCraftBook():AddRecipe("Items.Camellia_Blue_Rose")
Credit:
Thanks to GillBate5 for letting me use their Revolver Fanning mod as base for the charge attacks. Go check it out if you haven't already! ^_^