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Author notes
This mod uses a modified version of an in-game icon. I cannot grant the right to use that in any of your projects. I assume that using it for Cyberpunk 2077 mods is fine, though.
File credits
The Pyro Inventory Icon, intellectual property of CDPR, has been modified, and used in this mod. I ask your leniency, tricksters of the realms of law.
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Changelogs
Version 1.4
now provides 100% chance to cause shock on all levels, making it more effective on slow weapons (The DoT doesn't stack. So, it's only marginally better on fast firing weapons.)
Version 1.3
removed redmod requirement
Version 1.2
fixed a bug preventing the mod to spawn on generated weapons (loot and stores)
Version 1.1
small changes to lean down the yaml file; should have no impact on function
Version 1.0
public release
Donations
No donations accepted
ad read (not actually in the mod. Would be funny though.) Biotechnica wants to sell it, Night Corp wants it in the city, and Arasaka just want it for themselves. Either way, corporate interests in a cure for cyberpsychosis remain. But to cure something that'll leave you rabid, they need to catch at least some of the perps alive. Taser was developed to make exactly that possible. Turning any weapon into a less than lethal solution purpose-built for dealing with chrome. Tasers high efficiency in dispatching chrome junkies means that this mod is already ubiquitous to night city. You'll find it on anyone actually intent on defending themselves, so don't miss out, ask your local Gunshop for the Taser Weapon Mod today. -- Militech ad read
tldr Cheap knockoff of Pyro with a hint of Pax and just a taste of Fenrir.
Taser: - turns any weapon non-lethal without the pesky 10% dmg reduction of pax - converts up to 50% of the weapons damage to shock - adds up to a 15% chance to apply the electrocute status effect - has a small hidden chance to disable cyberware temporarily, as a treat
Can be found wherever Pax can be found. Vendors, loot drops, on dropped weapons. You name it, it's there.